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  2. Information hiding - Wikipedia

    en.wikipedia.org/wiki/Information_hiding

    In object-oriented programming, information hiding (by way of nesting of types) reduces software development risk by shifting the code's dependency on an uncertain implementation (design decision) onto a well-defined interface. Clients of the interface perform operations purely through the interface, so, if the implementation changes, the ...

  3. Encapsulation (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Encapsulation_(computer...

    All object-oriented programming (OOP) systems support encapsulation, [2] [3] but encapsulation is not unique to OOP. Implementations of abstract data types, modules, and libraries also offer encapsulation. The similarity has been explained by programming language theorists in terms of existential types. [4]

  4. Access modifiers - Wikipedia

    en.wikipedia.org/wiki/Access_modifiers

    C++ uses the three modifiers called public, protected, and private. [3] C# has the modifiers public, protected,internal, private, protected internal, private protected, and file. [4] Java has public, package, protected, and private; package is the default, used if no other access modifier keyword is specified. The meaning of these modifiers may ...

  5. Data encapsulation - Wikipedia

    en.wikipedia.org/wiki/Data_encapsulation

    Data encapsulation, also known as data hiding, is the mechanism whereby the implementation details of a class are kept hidden from the user. The user can only perform a restricted set of operations on the hidden members of the class by executing special functions commonly called methods to prevent attributes of objects from being easily viewed and accessed.

  6. Comparison of programming languages (object-oriented ...

    en.wikipedia.org/wiki/Comparison_of_programming...

    This comparison of programming languages compares how object-oriented programming languages such as C++, Java, Smalltalk, Object Pascal, Perl, Python, and others manipulate data structures. Object construction and destruction

  7. Opaque data type - Wikipedia

    en.wikipedia.org/wiki/Opaque_data_type

    In computer science, an opaque data type is a data type whose concrete data structure is not defined in an interface. This enforces information hiding, since its values can only be manipulated by calling subroutines that have access to the missing information. The concrete representation of the type is hidden from its users, and the visible ...

  8. Mutator method - Wikipedia

    en.wikipedia.org/wiki/Mutator_method

    According to this principle, member variables of a class are made private to hide and protect them from other code, and can only be modified by a public member function (the mutator method), which takes the desired new value as a parameter, optionally validates it, and modifies the private member variable.

  9. Object model - Wikipedia

    en.wikipedia.org/wiki/Object_model

    An action in object-oriented programming (OOP) is initiated by an object invoking a method in another object. An invocation can include additional information needed to carry out the method. An invocation can include additional information needed to carry out the method.