When.com Web Search

  1. Ad

    related to: displacement map photoshop

Search results

  1. Results From The WOW.Com Content Network
  2. Displacement mapping - Wikipedia

    en.wikipedia.org/wiki/Displacement_mapping

    Displacement mapping is an alternative computer graphics technique in contrast to bump, normal, and parallax mapping, using a texture or height map to cause an effect where the actual geometric position of points over the textured surface are displaced, often along the local surface normal, according to the value the texture function evaluates to at each point on the surface. [1]

  3. Heightmap - Wikipedia

    en.wikipedia.org/wiki/Heightmap

    When the map is rendered, the designer can specify the amount of displacement for each unit of the height channel, which corresponds to the “contrast” of the image. Heightmaps can be stored by themselves in existing grayscale image formats, with or without specialized metadata , or in specialized file formats such as Daylon Leveller ...

  4. Relief mapping (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Relief_mapping_(computer...

    In computer graphics, relief mapping is a texture mapping technique first introduced in 2000 [1] used to render the surface details of three-dimensional objects accurately and efficiently. [2] It can produce accurate depictions of self-occlusion, self-shadowing, and parallax. [3] It is a form of short-distance ray tracing done in a pixel shader.

  5. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    Baking is also known as render mapping. This technique is most commonly used for light maps, but may also be used to generate normal maps and displacement maps. Some computer games (e.g. Messiah) have used this technique. The original Quake software engine used on-the-fly baking to combine light maps and colour maps ("surface caching").

  6. Parallax mapping - Wikipedia

    en.wikipedia.org/wiki/Parallax_mapping

    Parallax mapping with shadows. Parallax mapping (also called offset mapping or virtual displacement mapping) is an enhancement of the bump mapping or normal mapping techniques applied to textures in 3D rendering applications such as video games.

  7. Glossary of computer graphics - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_computer_graphics

    Similar to a height map or displacement map, but usually associated with a projection. Depth value A value in a depth map representing a distance perpendicular to the space of an image. Diffuse lighting In shading, a diffuse component of light is the light reflected from the surface uniformly into all directions.

  8. 3 Top Tech Stocks That Could Make You a Millionaire - AOL

    www.aol.com/3-top-tech-stocks-could-125900325.html

    Data source: Fiserv. Fiscal years end Dec. 31. This steady growth underscores the popularity of its service offerings and also demonstrates superb operating leverage as the business's net income ...

  9. Diamond-square algorithm - Wikipedia

    en.wikipedia.org/wiki/Diamond-square_algorithm

    Plasma fractal Animated plasma fractal with color cycling. The diamond-square algorithm is a method for generating heightmaps for computer graphics.It is a slightly better algorithm than the three-dimensional implementation of the midpoint displacement algorithm, which produces two-dimensional landscapes.