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The CD-ROM version of the game was produced by Thomas R. Decker, a producer for Interplay whose past titles included Mario's Game Gallery and Kingdom: the Far Reaches. [1] Mario Teaches Typing reuses the title theme from Super Mario World. [7] The game was released in the United States in 1992 and in the United Kingdom in 1993. [9]
The Mario educational games were generally designed for use by children in preschool or kindergarten and focused on developing skills ranging from language and typing to geography and history. The educational games were not well-received, with many critics and gamers labeling them as some of the worst Mario games ever made. [ 1 ]
Mario Teaches Typing 2 is a 1997 video game developed by Brainstorm and published by Interplay Productions. The game was a sequel to Mario Teaches Typing, with updated and overhauled sections from the CD-ROM edition of that game, as well as fully new cut-scenes to help the game have more of a story. The game is for ages 6 and up.
Learn to edit; Community portal; Recent changes; Upload file; Search. Search. ... Mario Teaches Typing; Mario Teaches Typing 2; Mavis Beacon Teaches Typing; T. Touch ...
Mavis Beacon Teaches Typing is an application software program designed to teach touch typing. Released in late 1987 by The Software Toolworks, the program aimed to enhance users' typing skills through a series of interactive lessons and games. Mavis Beacon is an entirely fictional character, created for marketing purposes.
Long before apps and smartphones, Mavis Beacon Teaches Typing was a program that helped with touch-typing skills. The program's fictional icon spurs an investigation.