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The Wii Remote, [a] colloquially known as the Wiimote, is the primary game controller for Nintendo's Wii home video game console.An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact with and manipulate items on screen via motion sensing, gesture recognition, and pointing using an accelerometer and optical sensor technology.
A Wii Remote and Wii Nunchuk Nintendo Wii controller length: 148 mm (5.8 in) The Wii Remote ditches the traditional gamepad controllers of previous gaming consoles for a one-handed remote control-based design. This was done to make motion sensitivity more intuitive, as a remote design is more optimal for pointing.
This is a list of Wii games with traditional control schemes. Nintendo's Wii video game console, released in 2006, primarily focuses on the use of an unconventional video game controller, in the form of the Wii Remote. The controller emphasizes the use of motion control through an unconventional remote control form factor.
The Wii Remote is also used in fields outside of its standard use. The United States government has experimented with using it to control Packbot, a bomb disposal Robot. [3] Studies have also been conducted to use the Wii Remote as a practice method to fine-tune surgeons' hand motions. [4]
The Wii MotionPlus was developed by Nintendo in collaboration with game development tool company AiLive. [6] The sensor used is an InvenSense IDG-600 [7] or IDG-650 in later units, designed in accordance to Nintendo's specification; [8] [9] with a high dynamic range, high mechanical shock tolerance, high temperature and humidity resistance, and small physical size.
The Wii Remote connects to the Wii via Bluetooth with an approximate 30 feet (9.1 m) range, [96] communicating the sensor and control information to the console unit. The Wii Remote includes an internal speaker and a rumble pack that can be triggered by a game to provide feedback directly to the player's hand. [93]