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  2. Civilization V - Wikipedia

    en.wikipedia.org/wiki/Civilization_V

    Sid Meier's Civilization V is a 4X turn-based strategy video game in the Civilization series developed by Firaxis Games. The game was released for Windows in September 2010, [ 1 ] for Mac OS X on November 23, 2010, and for Linux on June 10, 2014.

  3. Civilization V: Brave New World - Wikipedia

    en.wikipedia.org/wiki/Civilization_V:_Brave_New...

    The expansion adds nine Civilizations, eight Wonders (the Parthenon, Broadway, Globe Theatre, Borobudur, the Uffizi, the Red Fort, Prora and the International Space Station [2]), eight buildings, twenty units, two scenarios (American Civil War and Scramble for Africa), a new Trade Route system using Caravans and Cargo Ships trade units, Ideologies, the World Congress, which expands the ...

  4. Civilization (series) - Wikipedia

    en.wikipedia.org/wiki/Civilization_(series)

    Civilization is a series of turn-based strategy video games, first released in 1991. [1] Sid Meier developed the first game in the series and has had creative input for most of the rest, [2] and his name is usually included in the formal title of these games, such as Sid Meier's Civilization VI.

  5. Civilization VI - Wikipedia

    en.wikipedia.org/wiki/Civilization_VI

    Civilization VI builds upon the general gameplay of Civilization V, including continuing the use of the hex-based grid introduced in Civilization V. New to Civilization VI is the idea of "city unstacking": some improvements to cities must be placed in the hexes in the bounds of the city but not within the city's space itself, whereas in ...

  6. Civilization V: Gods & Kings - Wikipedia

    en.wikipedia.org/wiki/Civilization_V:_Gods_&_Kings

    Sid Meier's Civilization V: Gods & Kings is the first official expansion pack for the turn-based strategy video game Civilization V. It was released on June 19, 2012 in North America, and on June 22, 2012 in the rest of the world. [1] It adds both religion and espionage mechanics to the game as well as reworking the combat and diplomacy ...

  7. Civilization IV - Wikipedia

    en.wikipedia.org/wiki/Civilization_IV

    It was released in North America, Europe, and Australia, between October 25 and November 4, 2005, and followed by Civilization V. Civilization IV uses the 4X empire-building model for turn-based strategy gameplay, in which the player's main objective is to construct a civilization from limited initial resources. Most standard full-length games ...

  8. Civilization: Beyond Earth - Wikipedia

    en.wikipedia.org/wiki/Civilization:_Beyond_Earth

    Beyond Earth is a turn-based strategy game played on a hexagonal grid, iterating the ideas and building upon the engine of its predecessor, Civilization V. [8] Co-lead designer David McDonough described the relationship between the two games by saying "The bones of the experience are very much recognisably Civ.

  9. Music of the Civilization series - Wikipedia

    en.wikipedia.org/wiki/Music_of_the_Civilization...

    Civilization V contains close to 15 hours of licensed music, including many tracks courtesy of APM Music and De Wolfe Music. [20] [21] The ambient background music depends on the regional grouping of the player's Civ (Americas, Asia, Europe, or Middle East/Africa), and whether the player is at peace or at war. [21]