Ads
related to: steampunk robot arm toy 90s
Search results
Results From The WOW.Com Content Network
Action Man was a line of action figures produced by Hasbro from 1993 to 2006 and again in 2009.. The line began as a relaunch of the original Palitoy action figure range and eventually grew to become a multimedia franchise consisting of toys, books, video games, two television programs, animated films, and a comic book published by Panini Comics.
The Armatron is a toy robot which was made by TOMY and distributed by Radio Shack in the United States since 1984. [1] It consists of a crane-like arm which picks up small objects by the user manipulating two attached joysticks. Its shape resembles industrial robots of the 1980s, though it is strictly user-controlled, with no automation built in.
Pages in category "1990s robots" The following 4 pages are in this category, out of 4 total. This list may not reflect recent changes. H. Humanoid Robotics Project;
If you've held onto your Beanie Babies in hopes that you can cash in on your collection one day, you might be disappointed, as "the vast majority of them aren't worth much," Vox reported. However,...
Iconic '90s toy Furby is back with a fresh makeover and 600 new words, fun lighting effects and a softer plush exterior. Our to experts review the 2023 Furby.
Robo Machine was a European transforming robot toyline released by Bandai from 1982 to 1988. Robo Machines was a short-lived revival from late 1992 to 1993. The line was initially a European release of the Machine Robo line, before gradually becoming the counterpart to Tonka’s Gobots line.
The SteamWorld series of games (2010 debut) has the player controlling steam-powered robots. Minecraft (2011) has a steampunk-themed texture pack. Terraria (2011) is a video game developed by Re-Logic. It is a 2D open world platform game in which the player controls a single character in a generated world.
He also spoke of how he first came up with designs for the robots first as if they were making designs to appeal to toy companies, rather than how Gundam was created with a toy company wanting an anime to represent their new product. Big O's large pumping piston "Sudden Impact" arms, for example, he felt would be cool gimmicks in a toy. [37]