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In orbital mechanics, Kepler's equation relates various geometric properties of the orbit of a body subject to a central force.. It was derived by Johannes Kepler in 1609 in Chapter 60 of his Astronomia nova, [1] [2] and in book V of his Epitome of Copernican Astronomy (1621) Kepler proposed an iterative solution to the equation.
Kepler used his two first laws to compute the position of a planet as a function of time. His method involves the solution of a transcendental equation called Kepler's equation. The procedure for calculating the heliocentric polar coordinates (r,θ) of a planet as a function of the time t since perihelion, is the following five steps:
An elliptic Kepler orbit with an eccentricity of 0.7, a parabolic Kepler orbit and a hyperbolic Kepler orbit with an eccentricity of 1.3. The distance to the focal point is a function of the polar angle relative to the horizontal line as given by the equation ()
Kepler's equation is transcendental in , meaning it cannot be solved for algebraically. Kepler's equation can be solved for E {\displaystyle E} analytically by inversion. A solution of Kepler's equation, valid for all real values of ϵ {\displaystyle \textstyle \epsilon } is:
The Kepler problem derives its name from Johannes Kepler, who worked as an assistant to the Danish astronomer Tycho Brahe. Brahe took extraordinarily accurate measurements of the motion of the planets of the Solar System. From these measurements, Kepler was able to formulate Kepler's laws, the first modern description of planetary motion:
Mean motion is used as an approximation of the actual orbital speed in making an initial calculation of the body's position in its orbit, for instance, from a set of orbital elements. This mean position is refined by Kepler's equation to produce the true position.
Solving the equation for r(t) is the key to the two-body problem. The solution depends on the specific force between the bodies, which is defined by (). For the case where () follows an inverse-square law, see the Kepler problem.
Orbital mechanics or astrodynamics is the application of ballistics and celestial mechanics to the practical problems concerning the motion of rockets, satellites, and other spacecraft. The motion of these objects is usually calculated from Newton's laws of motion and the law of universal gravitation.