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  2. Cremona diagram - Wikipedia

    en.wikipedia.org/wiki/Cremona_diagram

    The Cremona diagram, also known as the Cremona-Maxwell method, is a graphical method used in statics of trusses to determine the forces in members (graphic statics). The method was developed by the Italian mathematician Luigi Cremona .

  3. Graphic statics - Wikipedia

    en.wikipedia.org/wiki/Graphic_statics

    In a broad sense, the term graphic statics is used to describe the technique of solving particular practical problems of statics using graphical means. [1] Actively used in the architecture of the 19th century, the methods of graphic statics were largely abandoned in the second half of the 20th century, primarily due to widespread use of frame structures of steel and reinforced concrete that ...

  4. And–or tree - Wikipedia

    en.wikipedia.org/wiki/And–or_tree

    The nodes are conjoined by an arc, to distinguish them from children of N that might be associated with other methods. A node N, labelled by a problem P, is a success node if there is a method of the form P if nothing (i.e., P is a "fact"). The node is a failure node if there is no method for solving P.

  5. Flow net - Wikipedia

    en.wikipedia.org/wiki/Flow_net

    Construction of a flow net is often used for solving groundwater flow problems where the geometry makes analytical solutions impractical. The method is often used in civil engineering, hydrogeology or soil mechanics as a first check for problems of flow under hydraulic structures like dams or sheet pile walls. As such, a grid obtained by ...

  6. Stars and bars (combinatorics) - Wikipedia

    en.wikipedia.org/wiki/Stars_and_bars_(combinatorics)

    In combinatorics, stars and bars (also called "sticks and stones", [1] "balls and bars", [2] and "dots and dividers" [3]) is a graphical aid for deriving certain combinatorial theorems. It can be used to solve a variety of counting problems, such as how many ways there are to put n indistinguishable balls into k distinguishable bins. [4]

  7. Linear programming - Wikipedia

    en.wikipedia.org/wiki/Linear_programming

    The linear programming problem was first shown to be solvable in polynomial time by Leonid Khachiyan in 1979, [9] but a larger theoretical and practical breakthrough in the field came in 1984 when Narendra Karmarkar introduced a new interior-point method for solving linear-programming problems. [10]

  8. List of graphical methods - Wikipedia

    en.wikipedia.org/wiki/List_of_graphical_methods

    This is a list of graphical methods with a mathematical basis. Included are diagram techniques, chart techniques, plot techniques, and other forms of visualization . There is also a list of computer graphics and descriptive geometry topics .

  9. Newton's method - Wikipedia

    en.wikipedia.org/wiki/Newton's_method

    An illustration of Newton's method. In numerical analysis, the Newton–Raphson method, also known simply as Newton's method, named after Isaac Newton and Joseph Raphson, is a root-finding algorithm which produces successively better approximations to the roots (or zeroes) of a real-valued function.