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World War II. Tactical wargames Name ... Re-released by Decision Games in 1999: World War II: European Theater of Operations: ... Board Game Geek;
Pages in category "World War II grand strategy wargames" ... Global War (board game) The Great Patriotic War: Nazi Germany vs. the Soviet Union; H. Hitler's War (game) L.
C 'CA': Tactical Naval Warfare in the Pacific 1941–43; The Campaign for North Africa; Carrier (board game) Cauldron: Battle of Gazala, May 1942; Close Assault: A Man-to-Man Game of Squad Tactics and Command
The WW2 tactics game, and its multiple expansions, are some of the best expressions of stealth in all of board gaming, and for those five years it has remained one of my most-played co-op experiences.
Okinawa is a two-player board wargame where one player controls the American forces, and the other the Japanese forces. Having a small 17" x 22" hex grid map, basic rules and only 100 counters, this game is relatively simple, although at 80 turns, it is unusually long compared to the other games in the Island War box. [2]
It was a success, and at the Origins Awards in 1987, it was a finalist for the Charles S. Roberts Award for "Best World War II Board Game of 1986." [2] Using the same rules system with the addition of more advanced options, Chadwick expanded the game to cover the entire German-Soviet conflict, and released it as The Great Patriotic War in 1988.
Battle of the Bulge is a board wargame published by Avalon Hill (AH) in 1965 that simulates the World War II battle of the same name. General Anthony McAuliffe (ret.), who had been commanding officer at Bastogne during the Battle of the Bulge, was a consultant during the game's development. The game proved popular and sold more than 120,000 ...
Squad Leader was chosen for inclusion in the 2007 book Hobby Games: The 100 Best. Game designer Ray Winninger explained: "Hill's design recreates World War II combat in the same way that a great caricaturist recreates a face — by exaggerating the important bits and abstracting everything else. Many of the game's individual concepts are ...