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  2. Boundary representation - Wikipedia

    en.wikipedia.org/wiki/Boundary_representation

    In solid modeling and computer-aided design, boundary representation (often abbreviated B-rep or BREP) is a method for representing a 3D shape [1] by defining the limits of its volume. A solid is represented as a collection of connected surface elements, which define the boundary between interior and exterior points.

  3. Minkowski addition - Wikipedia

    en.wikipedia.org/wiki/Minkowski_addition

    For two convex polygons P and Q in the plane with m and n vertices, their Minkowski sum is a convex polygon with at most m + n vertices and may be computed in time O(m + n) by a very simple procedure, which may be informally described as follows. Assume that the edges of a polygon are given and the direction, say, counterclockwise, along the ...

  4. Polygon - Wikipedia

    en.wikipedia.org/wiki/Polygon

    In geometry, a polygon (/ ˈ p ɒ l ɪ ɡ ɒ n /) is a plane figure made up of line segments connected to form a closed polygonal chain. The segments of a closed polygonal chain are called its edges or sides. The points where two edges meet are the polygon's vertices or corners. An n-gon is a polygon with n sides; for example, a triangle is a 3 ...

  5. Surface of constant width - Wikipedia

    en.wikipedia.org/wiki/Surface_of_constant_width

    A supporting plane is a plane that intersects the boundary of D but not the interior of D. One defines the width of the body as before. If the width of D is the same in all directions, then one says that the body is of constant width and calls its boundary a surface of constant width, and the body itself is referred to as a spheroform.

  6. Simple polygon - Wikipedia

    en.wikipedia.org/wiki/Simple_polygon

    Another important class of simple polygons are the star-shaped polygons, the polygons that have a point (interior or on their boundary) from which every point is visible. [ 2 ] A monotone polygon , with respect to a straight line L {\displaystyle L} , is a polygon for which every line perpendicular to L {\displaystyle L} intersects the interior ...

  7. Face (geometry) - Wikipedia

    en.wikipedia.org/wiki/Face_(geometry)

    In solid geometry, a face is a flat surface (a planar region) that forms part of the boundary of a solid object; [1] a three-dimensional solid bounded exclusively by faces is a polyhedron. A face can be finite like a polygon or circle, or infinite like a half-plane or plane. [2]

  8. Pick's theorem - Wikipedia

    en.wikipedia.org/wiki/Pick's_theorem

    Farey sunburst of order 6, with 1 interior (red) and 96 boundary (green) points giving an area of 1 + ⁠ 96 / 2 ⁠ − 1 = 48 [1]. In geometry, Pick's theorem provides a formula for the area of a simple polygon with integer vertex coordinates, in terms of the number of integer points within it and on its boundary.

  9. Convex set - Wikipedia

    en.wikipedia.org/wiki/Convex_set

    [1] [2] For example, a solid cube is a convex set, but anything that is hollow or has an indent, for example, a crescent shape, is not convex. The boundary of a convex set in the plane is always a convex curve. The intersection of all the convex sets that contain a given subset A of Euclidean space is called the convex hull of A.