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  2. List of 3D modeling software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_modeling_software

    Following is a list of notable software, computer programs, used to develop a mathematical representation of any three dimensional surface of objects, as 3D computer graphics, also called 3D modeling.

  3. Defold - Wikipedia

    en.wikipedia.org/wiki/Defold

    Defold is a cross-platform, free, and source-available game engine developed by King, and later the Defold Foundation. [4] [5] [3] [6] It is used to create mostly two-dimensional (2D) games, [7] but is fully capable of three-dimensional (3D) as well. [8] [9] Defold is a downloadable desktop app, and ships with its own embedded IDE.

  4. 3D GameStudio - Wikipedia

    en.wikipedia.org/wiki/3D_GameStudio

    WED is the main program of Gamestudio, the user can startup their game from here, attach the scripts to it, etc. WED is the location where the user can merge all the parts of their game (programming, 3d graphics, levels). The layout for WED is fairly simple. The main part, the central right section, is where most of the editing is done.

  5. List of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_computer...

    With the procedural modeling approach, CityEngine enables the efficient creation of detailed large-scale 3D city models, it is available for OS X, Windows and Linux. Clara.io (Exocortex) is a 3D polygon modeling, solid constructive geometry, animation, and rendering package that runs in any web browser that supports WebGL.

  6. Panda3D - Wikipedia

    en.wikipedia.org/wiki/Panda3D

    Panda3D is a scene graph engine. [7] This means that the virtual world is initially an empty Cartesian space into which the game programmer inserts 3D models. Panda3D does not distinguish between "large" 3D models, such as the model of an entire dungeon or island, and "small" 3D models, such as a model of a table or a sword.

  7. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

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