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  2. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.

  3. Metagame - Wikipedia

    en.wikipedia.org/wiki/Metagame

    The word metagame is composed of the Greek-derived prefix meta– (from μετά, meta, meaning "beyond") and the noun game. [4] The shorthand meta has been backronymed as "Most Effective Tactics Available" to tersely explain the concept.

  4. Syntax (programming languages) - Wikipedia

    en.wikipedia.org/wiki/Syntax_(programming_languages)

    Syntax therefore refers to the form of the code, and is contrasted with semantics – the meaning. In processing computer languages, semantic processing generally comes after syntactic processing; however, in some cases, semantic processing is necessary for complete syntactic analysis, and these are done together or concurrently.

  5. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    The Konami Code A fixed series of controller button presses used across numerous Konami games to unlock special cheats (such as gaining a large number of lives in Contra), and subsequently used by other developers to enable cheats or added functions in these games. The term applies to variations on this sequence but nearly all begin with "up up ...

  6. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    In C and C++, keywords and standard library identifiers are mostly lowercase. In the C standard library, abbreviated names are the most common (e.g. isalnum for a function testing whether a character is alphanumeric), while the C++ standard library often uses an underscore as a word separator (e.g. out_of_range).

  7. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.

  8. Metaprogramming - Wikipedia

    en.wikipedia.org/wiki/Metaprogramming

    Metaprogramming is a computer programming technique in which computer programs have the ability to treat other programs as their data.It means that a program can be designed to read, generate, analyse, or transform other programs, and even modify itself, while running.

  9. Template metaprogramming - Wikipedia

    en.wikipedia.org/wiki/Template_metaprogramming

    The use of templates as a metaprogramming technique requires two distinct operations: a template must be defined, and a defined template must be instantiated.The generic form of the generated source code is described in the template definition, and when the template is instantiated, the generic form in the template is used to generate a specific set of source code.