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An open surface with u- and v-flow lines and Z-contours shown. In technical applications of 3D computer graphics such as computer-aided design and computer-aided manufacturing, surfaces are one way of representing objects. The other ways are wireframe (lines and curves) and solids.
UV mapping is the 3D modeling process of projecting a 3D model's surface to a 2D image for texture mapping. The letters "U" and "V" denote the axes of the 2D texture because "X", "Y", and "Z" are already used to denote the axes of the 3D object in model space, while "W" (in addition to XYZ) is used in calculating quaternion rotations, a common ...
A 3D surface map of Mt. St. Helens with a 2D contour map above for comparison. In mathematics, geology, and cartography, a surface map is a 2D perspective representation of a 3-dimensional surface. [1] Surface maps usually represent real-world entities such as landforms or the surfaces of objects.
A 3D projection (or graphical projection) is a design technique used to display a three-dimensional (3D) object on a two-dimensional (2D) surface. These projections rely on visual perspective and aspect analysis to project a complex object for viewing capability on a simpler plane.
A surface generated by revolving a plane curve about a fixed line in its plane as an axis is called a surface of revolution. The plane curve is called the generatrix of the surface. A section of the surface, made by intersecting the surface with a plane that is perpendicular (orthogonal) to the axis, is a circle.
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These two charts provide a second atlas for the circle, with the transition map = (that is, one has this relation between s and t for every point where s and t are both nonzero). Each chart omits a single point, either (−1, 0) for s or (+1, 0) for t, so neither chart alone is sufficient to cover the whole circle. It can be proved that it is ...
Surface plot may refer to: Surface plot (mathematics), a graph of a function of two variables; Surface plot (graphics), the visualization of a surface;