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The Copy/Paste Detector (CPD) is an add-on to PMD that uses the Rabin–Karp string search algorithm to find duplicated code. Unlike PMD, CPD works with a broader range of languages including Java, JavaServer Pages (JSP), C , C++ , Fortran , PHP , and C# code.
Copy-and-paste programming, sometimes referred to as just pasting, is the production of highly repetitive computer programming code, as produced by copy and paste operations. It is primarily a pejorative term; those who use the term are often implying a lack of programming competence and ability to create abstractions.
Roblox has been accused by the investigative journalism YouTube channel People Make Games of "exploiting" child game developers by promising them huge amounts of money when they monetize their games, while only giving them little to no money in return by having high revenue cuts, an exchange rate in selling Robux lower than the rate for buying ...
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Systems for text similarity detection implement one of two generic detection approaches, one being external, the other being intrinsic. [5] External detection systems compare a suspicious document with a reference collection, which is a set of documents assumed to be genuine. [6]
The term copypasta is derived from the computer interface term "copy and paste", [1] the act of selecting a piece of text and copying it elsewhere.. Usage of the word can be traced back to an anonymous 4chan thread from 2006, [2] [3] and Merriam-Webster record it appearing on Usenet and Urban Dictionary for the first time that year.
Cursive is an example of a casual script. Caflisch Script is an example of a casual script. Script typefaces are based on the varied and often fluid stroke created by handwriting. [1] [2] They are generally used for display or trade printing, rather than for extended body text in
Xyzzy has been implemented as an undocumented no-op command on several operating systems; in the 16-bit version of Data General's AOS, for example, it would typically respond "Nothing happens", just as the game did if the magic was invoked at the wrong spot or before a player had performed the action that enabled the word.