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  2. Value noise - Wikipedia

    en.wikipedia.org/wiki/Value_noise

    2D Value noise rescaled and added onto itself to create fractal noise. Value noise is a type of noise commonly used as a procedural texture primitive in computer graphics. It is conceptually different from, and often confused with gradient noise, examples of which are Perlin noise and Simplex noise. This method consists of the creation of a ...

  3. Gradient noise - Wikipedia

    en.wikipedia.org/wiki/Gradient_noise

    An artifact of some implementations of this noise is that the returned value at the lattice points is 0. Unlike the value noise, gradient noise has more energy in the high frequencies. The first known implementation of a gradient noise function was Perlin noise, credited to Ken Perlin, who published the description of it in 1985.

  4. Perlin noise - Wikipedia

    en.wikipedia.org/wiki/Perlin_noise

    At each step, noise frequency is doubled and amplitude is halved. 2-D Perlin noise with a contour line at zero, showing that the noise is zero at the gradient mesh intersections. Perlin noise is most commonly implemented as a two-, three- or four-dimensional function, but can be defined for any number of dimensions. An implementation typically ...

  5. Colors of noise - Wikipedia

    en.wikipedia.org/wiki/Colors_of_noise

    Note: An example of black noise in a facsimile transmission system is the spectrum that might be obtained when scanning a black area in which there are a few random white spots. Thus, in the time domain, a few random pulses occur while scanning. [23] Noise with a spectrum corresponding to the blackbody radiation (thermal noise

  6. Simplex noise - Wikipedia

    en.wikipedia.org/wiki/Simplex_noise

    Simplex noise. Simplex noise is the result of an n-dimensional noise function comparable to Perlin noise ("classic" noise) but with fewer directional artifacts, in higher dimensions, and a lower computational overhead. Ken Perlin designed the algorithm in 2001 [1] to address the limitations of his classic noise function, especially in higher ...

  7. White Noise vs. Brown Noise: Which One Is Better For Sleep ...

    www.aol.com/white-noise-vs-brown-noise-232500980...

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  8. Simulation noise - Wikipedia

    en.wikipedia.org/wiki/Simulation_noise

    A naive implementation would call a lattice noise function several times to calculate its gradient, resulting in more computation than is strictly necessary. Unlike these noises, simulation noise has a geometric rationale in addition to its mathematical properties. It simulates vortices scattered in space, to produce its pleasing aesthetic.

  9. Total variation denoising - Wikipedia

    en.wikipedia.org/wiki/Total_variation_denoising

    The regularization parameter plays a critical role in the denoising process. When =, there is no smoothing and the result is the same as minimizing the sum of squares.As , however, the total variation term plays an increasingly strong role, which forces the result to have smaller total variation, at the expense of being less like the input (noisy) signal.