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November 16, 1998: Macromedia Director 7 was released (engine rewrite) 2000: Macromedia Director 8 was released; 2001: Macromedia Director 8.5 was released (Shockwave3D) 2002: Macromedia Director MX was released (also known as Director 9) January 5, 2004: Macromedia Director MX 2004 was released (also known as Director 10) March 25, 2008: Adobe ...
Macromedia Flash 1.0 was released shortly thereafter. Macromedia now controlled two of the three leading multimedia platforms for the web, with Java being the third. Macromedia Director 8.5 was released in 2001 and was the first version to specifically target the video game industry. [10]
Shockwave 12.1 It is supported by 32-bit and 64-bit versions of Windows XP, Vista, 7, and 8. It has content made from previous versions as well as Director MX 2004. From version 12.1.5.155 Shockwave is supported in both Internet Explorer and Mozilla Firefox. [11] Shockwave 12.2 Last update for macOS before discontinuation. Shockwave 12.3
Macromedia was formed from the April 1992 merger of Authorware Inc. (makers of Authorware) and MacroMind–Paracomp (makers of MacroMind Director).At the time, analysts estimated the multimedia software industry to be worth $200 million, and the combined company would control 20% of the market.
Lingo was invented by John H. Thompson at MacroMind in 1989, and first released with Director 2.2. Jeff Tanner developed and tested Lingo for Director 2.2 and 3.0, created custom XObjects for various media device producers, language extension examples using XFactory including the XFactory application programming interface (API), and wrote the initial tutorials on how to use Lingo.
The most recent version of Authorware is 7.02; version 7 was released in 2003. The Authorware player has some issues with Internet Explorer 7 and later under Windows Vista due to Protected mode as well as runtime errors due to a bug in Authorware's implementation of ReadURL() Javascript function. [1]
After the Allaire/Macromedia merger, Allaire helped to drive platform and product strategy for Macromedia, including adding capabilities into Flash Player (a more advanced language runtime, web services connectivity, a component model) that enabled it to become a widely used platform for interactive software on the Web.
In December 1996 Macromedia acquired FutureWave and FutureSplash Animator became Macromedia Flash 1.0. The original naming of SWF came out of Macromedia's desire to capitalize on the well-known Macromedia Shockwave brand; Macromedia Director produced Shockwave files for the end user, so the files created by their newer Flash product tried to ...