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1998: Macromedia Director 6.5 was released (QuickTime 3 support & Xtra integration) November 16, 1998: Macromedia Director 7 was released (engine rewrite) 2000: Macromedia Director 8 was released; 2001: Macromedia Director 8.5 was released (Shockwave3D) 2002: Macromedia Director MX was released (also known as Director 9) January 5, 2004 ...
Shockwave 12 Shockwave 12.1 It is supported by 32-bit and 64-bit versions of Windows XP, Vista, 7, and 8. It has content made from previous versions as well as Director MX 2004. From version 12.1.5.155 Shockwave is supported in both Internet Explorer and Mozilla Firefox. [11] Shockwave 12.2 Last update for macOS before discontinuation ...
Macromedia Director 8.5 was released in 2001 and was the first version to specifically target the video game industry. [10] It introduced 3D capabilities, 3D text, toon shading, Havok physics, Real Video, Real Audio, integration with Macromedia Flash 5, behaviors, and other enhancements.
Macromedia was formed from the April 1992 merger of Authorware Inc. (makers of Authorware) and MacroMind–Paracomp (makers of MacroMind Director).At the time, analysts estimated the multimedia software industry to be worth $200 million, and the combined company would control 20% of the market.
In December 2005, Adobe and Macromedia merged, under the Adobe Systems name. The most recent version of Authorware is 7.02; version 7 was released in 2003. The Authorware player has some issues with Internet Explorer 7 and later under Windows Vista due to Protected mode as well as runtime errors due to a bug in Authorware's implementation of ...
Lingo was invented by John H. Thompson at MacroMind in 1989, and first released with Director 2.2. Jeff Tanner developed and tested Lingo for Director 2.2 and 3.0, created custom XObjects for various media device producers, language extension examples using XFactory including the XFactory application programming interface (API), and wrote the initial tutorials on how to use Lingo.
After the Allaire/Macromedia merger, Allaire helped to drive platform and product strategy for Macromedia, including adding capabilities into Flash Player (a more advanced language runtime, web services connectivity, a component model) that enabled it to become a widely used platform for interactive software on the Web.
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