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Valve employee Erik Johnson explained the engine's nomenclature on the Valve Developer Community: [2] When we were getting very close to releasing Half-Life (less than a week or so), we found there were already some projects that we needed to start working on, but we couldn't risk checking in code to the shipping version of the game.
Portal Stories: Mel - A mod build on Portal 2, in which the player controls Mel, a female test subject who is named after a character that Valve had originally designed for Portal 2 ' s cooperative mode. It is a fan-made mod that takes place after the events of Portal and before the events of Portal 2. [16]
Valve Corporation, also known as Valve Software, is an American video game developer, publisher, and digital distribution company headquartered in Bellevue, Washington.It is the developer of the software distribution platform Steam and the game franchises Half-Life, Counter-Strike, Portal, Day of Defeat, Team Fortress, Left 4 Dead and Dota.
Valve's first game was Half-Life, a first-person shooter released in 1998. [2] It sold over nine million retail copies. [3] [4] Alongside Half-Life ' s launch, Valve released development tools to enable the player community to create content and mods. [5] The company then proceeded to hire the creators of popular mods such as Counter-Strike. [1]
Ownership and development of DotA were passed on multiple times since its initial release until Valve hired the map's lead designer IceFrog and after a legal dispute with Blizzard Entertainment, the developer of Warcraft III, brokered a deal that allowed Valve to inherit the trademark to the Dota name.
A version of the software for Valve's Source 2 engine, known as Source 2 Filmmaker, was released on May 15, 2020, alongside other development tools for Half-Life: Alyx. [ 26 ] In February 2023, Facepunch announced they were producing their own successor to SFM due to compatibility issues with their own game platform, Sandbox . [ 27 ]
Development of Dota 2 began in 2009 when IceFrog, lead designer of Defense of the Ancients, was hired by Valve to design a modernized remake in the Source game engine. It was released for Windows , OS X , and Linux via the digital distribution platform Steam in July 2013, following a Windows-only open beta phase that began two years prior.
According to the director of marketing at Valve, a typical shelf-life for a game would be 12 to 18 months, even if it was a "mega-hit". [32] In early 2012, the DayZ modification for ARMA 2 was released and caused a massive increase in sales for the three-year-old game, putting it in the top spot for online game sales for a number of months and ...