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SpeedFan is a system monitor for Microsoft Windows that can read temperatures, voltages and fan speeds of computer components. [3] It can change computer fan speeds depending on the temperature of various components. [1] [4] The program can display system variables as charts and as an indicator in the system tray.
Speccy, developed by Piriform Software, is a freeware utility software and runs under Microsoft Windows 11, Windows 10, Windows 8, Windows 7, Vista and XP for both IA-32 and x64 versions of these operating systems, [4] [5] which shows the user information about hardware and software of the computer.
Different software is used by different motherboards. There are also third-party programs that work on a variety of motherboards and allow wide customization of fan behavior depending on temperature readings from the motherboard, CPU, and GPU sensors, as well as allowing manual control. Two such programs are SpeedFan [11] and Argus Monitor. [12]
These sensors, after being calibrated at the factory, are able to provide digital data concerning processor temperature information. The PECI bus , allowing access to this data from chipset components, is a proprietary single-wire interface with a variable data transfer speed (from 2 kbit/s to 2 Mbit/s).
TM2 reduces processor temperature by lowering the CPU clock multiplier, and thereby the processor core speed. [2] In contrast, Thermal Monitor 1 inserts an idle cycle into the CPU for thermal control without decreasing multipliers. TM1 and TM2 are associated with DTS/PECI — Digital Temperature Sensor/Platform Environment Control Interface. [3]
Windows 11 is built with a scheduler that is able to recognise the information provided by the Thread Director, and delegates the running programmes accordingly to the relevant CPU cores.
Windows 10 October 2018 Update (Version 1809) Includes WDDM 2.5. [52] Updates to Display driver development in Windows 10, version 1809 include the following features: [53] Shader Model 6.3, adding support for DirectX12 Raytracing (DXR). [54] Raytracing, in order to support hardware-accelerated raytracing in Direct3D 12.
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