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In computer science, an array is a data structure consisting of a collection of elements (values or variables), of same memory size, ... (pointer on c or c++).
However, C and C++ will use a linear indexing formula for multi-dimensional arrays that are declared with compile time constant size, e.g. by int A [10][20] or int A [m][n], instead of the traditional int ** A. [8] The C99 standard introduced Variable Length Array types that let define array types with dimensions computed in run time.
In computer science, a dynamic array, growable array, resizable array, dynamic table, mutable array, or array list is a random access, variable-size list data structure that allows elements to be added or removed. It is supplied with standard libraries in many modern mainstream programming languages.
In addition to support for vectorized arithmetic and relational operations, these languages also vectorize common mathematical functions such as sine. For example, if x is an array, then y = sin (x) will result in an array y whose elements are sine of the corresponding elements of the array x. Vectorized index operations are also supported.
For every type T, except void and function types, there exist the types "array of N elements of type T". An array is a collection of values, all of the same type, stored contiguously in memory. An array of size N is indexed by integers from 0 up to and including N−1. Here is a brief example:
Programming languages or their standard libraries that support multi-dimensional arrays typically have a native row-major or column-major storage order for these arrays. Row-major order is used in C / C++ / Objective-C (for C-style arrays), PL/I , [ 4 ] Pascal , [ 5 ] Speakeasy , [ citation needed ] and SAS .
In C++ several linear algebra libraries exploit the language's ability to overload operators. In some cases a very terse abstraction in those languages is explicitly influenced by the array programming paradigm, as the NumPy extension library to Python, Armadillo and Blitz++ libraries do. [11] [12]
C++ destructors for local variables are called at the end of the object lifetime, allowing a discipline for automatic resource management termed RAII, which is widely used in C++. Member variables are created when the parent object is created. Array members are initialized from 0 to the last member of the array in order.