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  2. Dungeons & Dragons gameplay - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_gameplay

    Many feats require certain prerequisites (such as related feats or minimum ability scores) in order to select that feat. [33] The 4th Edition feat system is similar to the system in 3rd, with each feat having any number of prerequisites and some beneficial effect. [7] Feats are also categorized by type, though "general" feats lack a category.

  3. Iron Heroes - Wikipedia

    en.wikipedia.org/wiki/Iron_Heroes

    Iron Heroes implements a novel "feat mastery" system, with the inclusion of more advanced feats that build off the core ability. Each class is given access to different feat masteries to a greater or lesser extent; an archer will have greater access to masteries related to ranged combat, while a berserker will have greater access to masteries related to melee weapons that take advantage of a ...

  4. Experience point - Wikipedia

    en.wikipedia.org/wiki/Experience_point

    A cash-in experience advancement system uses experience points to "purchase" character advancements such as class levels, skill points, new skills, feats, and base attribute points. Each advancement has a set cost in experience points with set limits on the maximum bonuses that can be purchased at a given time, usually once per game session.

  5. Paladin (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Paladin_(Dungeons_&_Dragons)

    A paladin must give fair warning and due quarter to enemies. A paladin holds stealth, subterfuge, attack from the rear, missile weapons and especially poison as weapons of last resort. Occasional, necessary, minor deviations are permissible, but a single gross violation of his/her code of conduct will strip the paladin of powers until he/she ...

  6. Strixhaven: A Curriculum of Chaos - Wikipedia

    en.wikipedia.org/wiki/Strixhaven:_A_Curriculum...

    Clubs and student jobs which grant player characters a "student dice" that can be used on ability checks associated with skills related to their extracurricular activities [3] A relationship subsystem involving the NPCs which adds mechanical bonuses or penalties depending on if the NPC becomes a friend or rival [2] [4] New player character options

  7. Rogue (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Rogue_(Dungeons_&_Dragons)

    The rogue class is given 8 skill points per level, higher than any other character class. However, the number of skill points is modified by the Intelligence attribute, so it is possible for a very low intellect rogue to be no better off than a particularly bright fighter, although they would still have a broader range of skills to choose from.

  8. The Wild Beyond the Witchlight - Wikipedia

    en.wikipedia.org/wiki/The_Wild_Beyond_the_Witchlight

    The Wild Beyond the Witchlight is designed to take player characters from level 1 to level 8 in the first 5th Edition adventure set in the Feywild.It is setting neutral allowing the Dungeon Master to transition the players from any starting location to the Prismeer, a Feywild domain of delight, via the Witchlight Carnival with two plot hook options.

  9. Campfire Cooking in Another World with My Absurd Skill

    en.wikipedia.org/wiki/Campfire_Cooking_in...

    Tsuyoshi Mukouda (a.k.a. "Mukohda") is summoned from Japan to an alternate world with three others to become heroes of the Reijseger Kingdom. Unlike the others who have skills in swordsmanship and magic, Mukohda only possesses the "Online Grocery" skill which lets him spend money to buy food and other products online from Japan.