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  2. Linear programming - Wikipedia

    en.wikipedia.org/wiki/Linear_programming

    However, some problems have distinct optimal solutions; for example, the problem of finding a feasible solution to a system of linear inequalities is a linear programming problem in which the objective function is the zero function (i.e., the constant function taking the value zero everywhere).

  3. Basic feasible solution - Wikipedia

    en.wikipedia.org/wiki/Basic_feasible_solution

    For example, if is non-basic and its coefficient in is positive, then increasing it above 0 may make larger. If it is possible to do so without violating other constraints, then the increased variable becomes basic (it "enters the basis"), while some basic variable is decreased to 0 to keep the equality constraints and thus becomes non-basic ...

  4. Feasible region - Wikipedia

    en.wikipedia.org/wiki/Feasible_region

    A problem with five linear constraints (in blue, including the non-negativity constraints). In the absence of integer constraints the feasible set is the entire region bounded by blue, but with integer constraints it is the set of red dots. A closed feasible region of a linear programming problem with three variables is a convex polyhedron.

  5. Dual linear program - Wikipedia

    en.wikipedia.org/wiki/Dual_linear_program

    There is a close connection between linear programming problems, eigenequations, and von Neumann's general equilibrium model. The solution to a linear programming problem can be regarded as a generalized eigenvector. The eigenequations of a square matrix are as follows:

  6. Basic solution (linear programming) - Wikipedia

    en.wikipedia.org/wiki/Basic_solution_(Linear...

    In linear programming, a discipline within applied mathematics, a basic solution is any solution of a linear programming problem satisfying certain specified technical conditions. For a polyhedron P {\displaystyle P} and a vector x ∗ ∈ R n {\displaystyle \mathbf {x} ^{*}\in \mathbb {R} ^{n}} , x ∗ {\displaystyle \mathbf {x} ^{*}} is a ...

  7. Big M method - Wikipedia

    en.wikipedia.org/wiki/Big_M_method

    Solve the problem using the usual simplex method. For example, x + y ≤ 100 becomes x + y + s 1 = 100, whilst x + y ≥ 100 becomes x + y − s 1 + a 1 = 100. The artificial variables must be shown to be 0. The function to be maximised is rewritten to include the sum of all the artificial variables.

  8. Revised simplex method - Wikipedia

    en.wikipedia.org/wiki/Revised_simplex_method

    For the rest of the discussion, it is assumed that a linear programming problem has been converted into the following standard form: =, where A ∈ ℝ m×n.Without loss of generality, it is assumed that the constraint matrix A has full row rank and that the problem is feasible, i.e., there is at least one x ≥ 0 such that Ax = b.

  9. LP-type problem - Wikipedia

    en.wikipedia.org/wiki/LP-type_problem

    The discovery of linear time algorithms for linear programming and the observation that the same algorithms could in many cases be used to solve geometric optimization problems that were not linear programs goes back at least to Megiddo (1983, 1984), who gave a linear expected time algorithm for both three-variable linear programs and the ...