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  2. Functional neurologic disorder - Wikipedia

    en.wikipedia.org/wiki/Functional_neurologic_disorder

    Functional neurologic disorder or functional neurological disorder (FND) is a condition in which patients experience neurological symptoms such as weakness, movement problems, sensory symptoms, and convulsions.

  3. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Maps (Worlds) can be generated, either randomly, using a seed, or via third party tools. The distribution of POIs and loot is also generative. Anarchy Online: 2001 Funcom Mission rewards, loot, dungeon layout, and location on the world map can be generated based on selections made at mission terminals. [6] [unreliable source] Astroneer: 2019

  4. Trail difficulty rating system - Wikipedia

    en.wikipedia.org/wiki/Trail_difficulty_rating_system

    A trailhead signage that shows the grade of a walking path at a park in Sydney, Australia.. A trail difficulty rating system, also known as walking track grading system, walk gradings or trail grades, is a classification system for trails or walking paths based on their relative technical and physical difficulty. [1]

  5. This 5-second walking test can tell you how well you're aging

    www.aol.com/news/5-second-walking-test-tell...

    The 6-meter walking test is "really better for older patients," Bonnes said. But if someone has a low score for their age, "then we work on exercise and build up that muscle mass."

  6. Map seed - Wikipedia

    en.wikipedia.org/wiki/Map_seed

    In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...

  7. Walking simulator - Wikipedia

    en.wikipedia.org/wiki/Walking_simulator

    The Stanley Parable, an example of a walking simulator, in which the player explores an abandoned office and other environments. A walking simulator, shortened walking sim, is an adventure game that consists primarily of movement and environmental interaction. Walking sims sometimes include puzzle elements, and generally do not have combat ...

  8. Rapidly exploring random tree - Wikipedia

    en.wikipedia.org/wiki/Rapidly_exploring_random_tree

    A rapidly exploring random tree (RRT) is an algorithm designed to efficiently search nonconvex, high-dimensional spaces by randomly building a space-filling tree.The tree is constructed incrementally from samples drawn randomly from the search space and is inherently biased to grow towards large unsearched areas of the problem.

  9. Topographical disorientation - Wikipedia

    en.wikipedia.org/wiki/Topographical_disorientation

    Topographical disorientation is the inability to orient oneself in one's surroundings, sometimes as a result of focal brain damage. [1] This disability may result from the inability to make use of selective spatial information (e.g., environmental landmarks) or to orient by means of specific cognitive strategies such as the ability to form a mental representation of the environment, also known ...