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To kill or achieve a kill in a game against a player or non-player opponent. [66] See also gib. frame rate A measure of the rendering speed of a video game's graphics, typically in frames per second (FPS). frame-perfect An action that must be performed within a single frame for perfect execution. free look 1.
British English meanings Meanings common to British and American English American English meanings daddy longlegs, daddy-long-legs crane fly: daddy long-legs spider: Opiliones: dead (of a cup, glass, bottle or cigarette) empty, finished with very, extremely ("dead good", "dead heavy", "dead rich") deceased
Kill stealing is predominantly done to gain the rewards from a kill. Griefers kill steal as only one of their tactics in annoying other players. [ 3 ] However, there are side-reasons towards kill stealing, with a few being unintentional, i.e. killing an enemy with low player HP, and then killing another enemy - in a panic - which is being dealt ...
In some languages, a word stem associated with a single event may treat the action of that event as unitary, so in translation it may appear contronymic. For example, Latin hospes can be translated as both "guest" and "host". In some varieties of English, borrow may mean both "borrow" and "lend".
a fortified keep, too small to be named a "castle", e.g. along the English/Scottish Border ("a peel tower"), along the English coast & elsewhere (inc. occas. U.S. Eastern Seaboard) ("a Martello tower"), around the Jersey (Channel Islands) coast ("a Jersey tower"); tower block — a high-rise block (q.v.) of flats
Steal (basketball), a situation when a defensive player actively takes possession of the ball from an offensive player; Steal (curling), score/win by a team that did not throw the last rock; Steal, a 2002 action film; Steal, a Central Television game show; Steal (poker), a type of a bluff; The Steal, the British melodic hardcore punk band
In Jainism, it is one of the five vows that all śrāvakas and śrāvikā s (householders) as well as monastics must observe. [5] The five transgressions of this vow, as mentioned in the Jain text Tattvārthsūtra, are: "Prompting another to steal, receiving stolen goods, underbuying in a disordered state, using false weights and measures, and deceiving others with artificial or imitation goods".
In Greek mythology, Autolycus (/ ɔː ˈ t ɒ l ɪ k ə s /; Ancient Greek: Αὐτόλυκος Autolykos 'the wolf itself') [1] was a successful robber who had the power to metamorphose or make invisible the things he stole. [2]