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What do you do when there's nothing to watch? Take quizzes, of course!View Entire Post ›
Macworld reviewed the Macintosh version of The Surgeon; the reviewer is a licensed doctor of medicine. Macworld says that the beginning of the game becomes "boring" after playing it several times, a necessity due to the game's lack of a save function, and due to a patient's death resetting progress in-game, they express that "you find yourself going through the early steps again and again."
It debuts new wireless Buzz! controllers, as well as new game rounds. It is the first Buzz! game to feature user-generated content and online play. Buzz! Quiz TV was one of the first games to support the PlayStation 3 trophy system, and the first online game to support the feature. The game is available in a game only (Solus) version or in a ...
Life & Death is a computer game published in 1988 by The Software Toolworks. The player takes the role of an abdominal surgeon. The original packaging for the game included a surgical mask and gloves. [1] A sequel, Life & Death II: The Brain, was published in 1990. In this sequel, the player is a neurosurgeon. [2]
Buzz!: Brain of the World is a 2009 party video game developed by Relentless Software and published by Sony Computer Entertainment for the PlayStation 2, PlayStation 3 and PlayStation Portable. It is the eighth instalment in the Buzz! series of quiz video games. The game has 21 regional variations with the game's title varying by region, but ...
Sporcle is a trivia and pub quiz website created by trivia enthusiast Matt Ramme. [1] First launched on April 23, 2007, the website allows users to play and make quizzes on a wide range of subjects, with the option of earning badges by completing challenges.
Surgeon Simulator (formerly Surgeon Simulator 2013) is a surgical simulation video game developed and published by Bossa Studios.The initial version was created by Tom Jackson, Jack Good, Luke Williams and James Broadley in a 48-hour period for the 2013 Global Game Jam; the developers continued and spent 48 days creating a commercial version. [1]