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Automobili Lamborghini is a 1997 racing video game developed and published by Titus France for the Nintendo 64. It is a successor to Lamborghini American Challenge. [2] In 1998, an improved version subtitled Super Speed Race 64 (スーパースピードレース64) was released in Japan only.
The team that worked on Lamborghini went to found the game studio Juice Games, which created the Juiced series. [2] A playable demo of the game can be found in the European March 2003 issue of the Official Xbox Magazine. [3] On May 14, 2022 an Xbox Live Beta version was uploaded to Archive.org, which contains the full game playable offline. [4]
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Lamborghini American Challenge (originally released as Crazy Cars III) is a 1992 racing video game developed and published by Titus France for the Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, Super NES, Amiga CD32, and Game Boy. The game is essentially an upgrade from Titus's previous entry in the Crazy Cars franchise, Crazy Cars III. [1]
In the BitTorrent file distribution system, a torrent file or meta-info file is a computer file that contains metadata about files and folders to be distributed, and usually also a list of the network locations of trackers, which are computers that help participants in the system find each other and form efficient distribution groups called swarms. [1]
Model Duration of production Numbers produced [1] Engine Top speed Image 350 GT: 1964–1966 118 GTS: 2 . 3500 GTZ: 2 . V12 3,464 cc : 254 km/h (158 mph) 400 GT: 1966–1968
RARBG was a website that provided torrent files and magnet links to facilitate peer-to-peer file sharing using the BitTorrent protocol. From 2014 to 2023, RARBG repeatedly appeared in TorrentFreak's yearly list of most visited torrent websites. [1] It was ranked 4th as of January 2023. [2] The website did not allow users to upload their own ...
Parallel to its work in the HOPA genre, Eipix also develops and publishes a variety of games. Free the Witch, the first Eipix-developed free-to-play game, was released in 2016 through Big Fish Games. [6] Later in the same year, Eipix also became a self-publishing company, independently releasing its own games for a variety of mobile platforms.