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  2. Non-negative least squares - Wikipedia

    en.wikipedia.org/wiki/Non-negative_least_squares

    This algorithm takes a finite number of steps to reach a solution and smoothly improves its candidate solution as it goes (so it can find good approximate solutions when cut off at a reasonable number of iterations), but is very slow in practice, owing largely to the computation of the pseudoinverse ((A P) T A P) −1. [1]

  3. Moore–Penrose inverse - Wikipedia

    en.wikipedia.org/wiki/Moore–Penrose_inverse

    For example, in the MATLAB or GNU Octave function pinv, the tolerance is taken to be t = ε⋅max(m, n)⋅max(Σ), where ε is the machine epsilon. The computational cost of this method is dominated by the cost of computing the SVD, which is several times higher than matrix–matrix multiplication, even if a state-of-the art implementation ...

  4. NumPy - Wikipedia

    en.wikipedia.org/wiki/NumPy

    In early 2005, NumPy developer Travis Oliphant wanted to unify the community around a single array package and ported Numarray's features to Numeric, releasing the result as NumPy 1.0 in 2006. [9] This new project was part of SciPy. To avoid installing the large SciPy package just to get an array object, this new package was separated and ...

  5. Unique games conjecture - Wikipedia

    en.wikipedia.org/wiki/Unique_games_conjecture

    The unique games conjecture states that for every sufficiently small pair of constants ε, δ > 0, there exists a constant k such that the following promise problem (L yes, L no) is NP-hard: L yes = {G: the value of G is at least 1 − δ} L no = {G: the value of G is at most ε} where G is a unique game whose answers come from a set of size k.

  6. Error tolerance (PAC learning) - Wikipedia

    en.wikipedia.org/wiki/Error_Tolerance_(PAC_learning)

    Statistical Query Learning [8] is a kind of active learning problem in which the learning algorithm can decide if to request information about the likelihood () that a function correctly labels example , and receives an answer accurate within a tolerance .

  7. Uniqueness quantification - Wikipedia

    en.wikipedia.org/wiki/Uniqueness_quantification

    In mathematics and logic, the term "uniqueness" refers to the property of being the one and only object satisfying a certain condition. [1] This sort of quantification is known as uniqueness quantification or unique existential quantification, and is often denoted with the symbols "∃!" [2] or "∃ =1". For example, the formal statement

  8. Golden-section search - Wikipedia

    en.wikipedia.org/wiki/Golden-section_search

    The golden-section search is a technique for finding an extremum (minimum or maximum) of a function inside a specified interval. For a strictly unimodal function with an extremum inside the interval, it will find that extremum, while for an interval containing multiple extrema (possibly including the interval boundaries), it will converge to one of them.

  9. Machine epsilon - Wikipedia

    en.wikipedia.org/wiki/Machine_epsilon

    This alternative definition is significantly more widespread: machine epsilon is the difference between 1 and the next larger floating point number.This definition is used in language constants in Ada, C, C++, Fortran, MATLAB, Mathematica, Octave, Pascal, Python and Rust etc., and defined in textbooks like «Numerical Recipes» by Press et al.