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  2. Player Character Record Sheets - Wikipedia

    en.wikipedia.org/wiki/Player_Character_Record_Sheets

    The first Player Character Record Sheets pack for the first-edition Advanced Dungeons & Dragons game, designed by Harold Johnson and featuring a cover by Erol Otus, was produced in 1979 as a 32-page booklet, with sheets for fighters, clerics, magic users, thieves, and multiclassed characters.

  3. Multiclass - Wikipedia

    en.wikipedia.org/wiki/Multiclass

    Multiclass may refer to: Multiclass classification, in machine learning; Having multiple character classes in a role-playing game. Character class (Dungeons & Dragons ...

  4. List of Darkstalkers characters - Wikipedia

    en.wikipedia.org/wiki/List_of_Darkstalkers...

    Cosplayers of Lilith and Morrigan on stage at Tokyo Game Show 2011. The cast of characters for the franchise has been credited with making the games "a standout among the fighting games of the era", as instead of "conventional cast of martial artists with the occasional odd creature, Darkstalkers was a gallery of monsters". [10]

  5. Darkstalkers 3 - Wikipedia

    en.wikipedia.org/wiki/Darkstalkers_3

    Vampire Savior: World of Darkness, released in Japan as Vampire Savior: The Lord of Vampire [a], is a 1997 fighting game by Capcom, The third and final [b] title in the Darkstalkers series following 1995's Night Warriors: Darkstalkers' Revenge, its story centers around a demonic nobleman from Makai named Jedah Dohma, who creates a pocket dimension named Majigen where he tries to bring in souls ...

  6. Magic systems in games - Wikipedia

    en.wikipedia.org/wiki/Magic_systems_in_games

    Spell-slot systems often employ a rationale that the spell is forgotten when cast, [5]: 240 or that the caster has a finite supply of the ingredients required to cast the spell. In the first case, the spellcaster must re-memorize the spell from a source, typically a grimoire. In the second case, the caster must find new ingredients and prepare ...

  7. Category:Fighting game characters - Wikipedia

    en.wikipedia.org/wiki/Category:Fighting_game...

    Street Fighter characters (1 C, 27 P) Super Smash Bros. fighters (85 P) T. Tekken characters (1 C, 12 P) Pages in category "Fighting game characters"

  8. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations. [3] This is a list of video games that use procedural generation as a core aspect of gameplay. Games that use procedural generation solely during development as part of asset creation are not included.

  9. SpellForce - Wikipedia

    en.wikipedia.org/wiki/SpellForce

    The role-playing game aspects of SpellForce games parallel games such as Diablo, Diablo II, and Sacred in character development, skill trees, equipment customization, and top-down isometric viewing. However, the capacity to control multiple heroes often makes the gameplay comparable to that in the Baldur's Gate or Neverwinter Nights video games.

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