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  2. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    Object class, the ultimate base class of all objects. This class contains the most common methods shared by all objects. Some of these are virtual and can be overridden. Classes inherit System. Object either directly or indirectly through another base class. Members Some of the members of the Object class: Equals - Supports comparisons between ...

  3. Strongly typed identifier - Wikipedia

    en.wikipedia.org/wiki/Strongly_typed_identifier

    C# have records which provide immutability and equality testing. [1] The record is sealed to prevent inheritance. [2] It overrides the built-in ToString() method. [3]This example implementation includes a static method which can be used to initialize a new instance with a randomly generated globally unique identifier (GUID).

  4. Object pool pattern - Wikipedia

    en.wikipedia.org/wiki/Object_pool_pattern

    The object pool design pattern is used in several places in the standard classes of the .NET Framework. One example is the .NET Framework Data Provider for SQL Server. As SQL Server database connections can be slow to create, a pool of connections is maintained. Closing a connection does not actually relinquish the link to SQL Server.

  5. Method overriding - Wikipedia

    en.wikipedia.org/wiki/Method_overriding

    In C#, class methods, indexers, properties and events can all be overridden. Non-virtual or static methods cannot be overridden. The overridden base method must be virtual, abstract, or override. In addition to the modifiers that are used for method overriding, C# allows the hiding of an inherited property or method.

  6. Extension method - Wikipedia

    en.wikipedia.org/wiki/Extension_method

    In C# 3.0, both an instance method and an extension method with the same signature can exist for a class. In such a scenario, the instance method is preferred over the extension method. Neither the compiler nor the Microsoft Visual Studio IDE warns about the naming conflict.

  7. C Sharp (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_(programming_language)

    Like with fields, there can be class and instance properties. The underlying methods can be virtual or abstract like any other method. [82] Since C# 3.0 the syntactic sugar of auto-implemented properties is available, [86] where the accessor (getter) and mutator (setter) encapsulate operations on a single field of a class.

  8. Property (programming) - Wikipedia

    en.wikipedia.org/wiki/Property_(programming)

    A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method.The syntax for reading and writing of properties is like for fields, but property reads and writes are (usually) translated to 'getter' and 'setter' method calls.

  9. Trait (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Trait_(computer_programming)

    In object-oriented programming, behavior is sometimes shared between classes which are not related to each other. For example, many unrelated classes may have methods to serialize objects to JSON. Historically, there have been several approaches to solve this without duplicating the code in every class needing the behavior.