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RollerCoaster Tycoon is a series of construction and management simulation games about building and managing an amusement park.Each game in the series challenges players with open-ended amusement park management and development, and allowing players to construct and customize their own unique roller coasters and other thrill rides.
Year Game Platform Genre Developer Publisher Notes 1983: 3D Crazy Coaster: Vectrex: Action, puzzle: General Consumer Electronics: Milton Bradley: 1985: Roller Coaster
Download as PDF; Printable version; In other projects Wikidata item; ... Pages in category "RollerCoaster Tycoon" The following 9 pages are in this category, out of 9 ...
RollerCoaster Tycoon Puzzle: January 30, 2020: Graphite Lab: iOS, Android: Match 3 puzzle game based on the RollerCoaster Tycoon franchise. Formerly known as RollerCoaster Tycoon Story. Pong Quest: April 21, 2020: Chequered Ink: Microsoft Windows, PlayStation 4, Xbox One, Nintendo Switch: Missile Command: Recharged: May 27, 2020: Adamvision Studios
RollerCoaster Tycoon is a 1999 construction and management simulation video game developed by Chris Sawyer and published by Hasbro Interactive.It was released for Windows and was later ported to the Xbox by Frontier Developments in 2003.
The game's initial release is a port of both RollerCoaster Tycoon and RollerCoaster Tycoon 2 combined into a single game. Both games are amusement park management simulators created by Chris Sawyer for the PC. RollerCoaster Tycoon Classic was released for Android and iOS in December 2016 and for Microsoft Windows and macOS in September 2017.
A western-themed park with a wooden roller coaster. Like the previous games in the series, RollerCoaster Tycoon 3 is a strategy and simulation game in which players manage all aspects of an amusement park by building or removing the rides, scenery and amenities, placing shops and facilities, adjusting the park's finances, hiring staff, and keeping the park visitors, known as "peeps", happy.
Business and tycoon games need not present realistic business settings, as long as the player is tasked with managing a facility with economic factors. Dungeon Keeper and Evil Genius have the player as an evil overlord managing and expanding their base of henchmen from forces of good with limited resources and economies, for example.