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Select resources to support instruction and learning activities. Kemp's cognitive learning design model is learner-centered, thus its oval shape, and the steps are interdependent; the steps do not have to be followed in any particular order to complete the instructional learning systems design.
An example of the mastery of coloured stipple engraving by Francesco Bartolozzi (1727–1815) Cupid Binding Aglaia to a Laurel, detail, after Angelica Kauffmann (1741–1807) Stipple engraving is a technique used to create tone in an intaglio print by distributing a pattern of dots of various sizes and densities across the image.
Meaningful learning is often contrasted with rote learning, a method in which information is memorized sometimes without elements of understanding or relation to other objects or situations. [2] A real-world example of a concept the learner has learned is an instance of meaningful learning.
The four stages of competence arranged as a pyramid. In psychology, the four stages of competence, or the "conscious competence" learning model, relates to the psychological states involved in the process of progressing from incompetence to competence in a skill. People may have several skills, some unrelated to each other, and each skill will ...
Learning styles refer to a range of theories that aim to account for differences in individuals' learning. [1] Although there is ample evidence that individuals express personal preferences on how they prefer to receive information, [2]: 108 few studies have found validity in using learning styles in education.
Kolb integrated this learning cycle with a theory of learning styles, wherein each style prefers two of the four parts of the cycle. The cycle is quadrisected by a horizontal and vertical axis. The vertical axis represents how knowledge can be grasped, through concrete experience or through abstract conceptualization , or by a combination of both.
Memory is a site of storage and enables the retrieval and encoding of information, which is essential for the process of learning. [2] Learning is dependent on memory processes because previously stored knowledge functions as a framework in which newly learned information can be linked. [5]
The taxonomy divides learning objectives into three broad domains: cognitive (knowledge-based), affective (emotion-based), and psychomotor (action-based), each with a hierarchy of skills and abilities. These domains are used by educators to structure curricula, assessments, and teaching methods to foster different types of learning.