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  2. Jon Gnagy - Wikipedia

    en.wikipedia.org/wiki/Jon_Gnagy

    Jon Gnagy (January 13, 1907 – March 7, 1981) was a self-taught artist most remembered for being America's original television art instructor, hosting You Are an Artist, which began on the NBC network and included analysis of paintings from the Museum of Modern Art, and his later syndicated Learn to Draw series.

  3. Sketch (drawing) - Wikipedia

    en.wikipedia.org/wiki/Sketch_(drawing)

    A sketch (ultimately from Greek σχέδιος – schedios, "done extempore" [1] [2] [3]) is a rapidly executed freehand drawing that is not usually intended as a finished work. [4] A sketch may serve a number of purposes: it might record something that the artist sees, it might record or develop an idea for later use or it might be used as a ...

  4. Mark Kistler - Wikipedia

    en.wikipedia.org/wiki/Mark_Kistler

    Stopping short at 400,000 on his 18th birthday re-set his goal to hit the million mark at 21 and continued teaching hundreds of kids at schools. In 1983 wanting to address the lack of drawing specific how-to-videos in art stores he began to approach video production companies to create a drawing program to make drawing accessible.

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  6. SketchUp - Wikipedia

    en.wikipedia.org/wiki/SketchUp

    SketchUp is a 3D modeling software that is used to create and manipulate 3D models. It is used in architecture and interior design.. SketchUp is owned by Trimble Inc. The software has a free web-based version, and three paid subscriptions to gain access to applications for Windows and macOS.

  7. Digital painting - Wikipedia

    en.wikipedia.org/wiki/Digital_painting

    Many artists prefer using graphics tablets to create digital paintings instead of using a mouse. The earliest graphical manipulation program was called Sketchpad.Created in 1963 by Ivan Sutherland, a grad student at MIT, Sketchpad allowed the user to manipulate objects on a cathode-ray tube (CRT). [1]

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  9. OpenVSP - Wikipedia

    en.wikipedia.org/wiki/OpenVSP

    OpenVSP Ground School is a set of comprehensive tutorials under development by Brandon Litherland at NASA. Ground school tutorials provide details on OpenVSP features and techniques, along with tutorials for beginner and advanced users, and are hosted on the Langley Research Center website.