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Halo 2 is a 2004 first-person shooter video game developed by Bungie and published by Microsoft Game Studios for the Xbox console. Halo 2 is the second installment in the Halo franchise and the sequel to 2001's critically acclaimed Halo: Combat Evolved.
Bungie continued to expand, and in 1997 work began on a new project, codenamed Blam! [4] (Jones had changed the name from Monkey Nuts because he could not bring himself to tell his mother about the new game under that title.) [8] Blam! evolved from a real-time strategy game to a third-person shooter to a first-person shooter called Halo: Combat ...
Destiny 2: Shadowkeep is a major expansion for Destiny 2, a first-person shooter video game developed by Bungie.Representing the fourth expansion and the third year of extended content for Destiny 2, it was released on October 1, 2019.
Bungie is an American video game developer located in Bellevue, Washington.The company was established in May 1991 by University of Chicago undergraduate student Alex Seropian, who later brought in programmer Jason Jones after publishing Jones's game Minotaur: The Labyrinths of Crete.
As Bungie had been making Halo 3: ODST and Halo: Reach at the same time, Martin O'Donnell had also been composing the soundtracks at the same time, but production for the music of Halo: Reach did not begin until after the release of Halo 3: ODST. The music of Halo helped spur a renewed interest in chant music. [115]
With Beyond Light, Bungie opted to create a Destiny Content Vault, placing Mercury, Mars, Io, Titan, and The Farm content within it to start, as a means to better manage the game's future expansions. Bungie does plan to revise vaulted content as the series progresses to re-introduce these into the game.
In comparison to the previous two expansions of Destiny 2, Forsaken features a "full campaign", four new multiplayer "strike" missions (one of which was a PS4 timed-exclusive), four new Crucible maps (including one PS4 timed-exclusive), and a new mode called "Gambit" which combines elements of Player versus Environment (PvE) with Player versus Player (PvP).
Alex Seropian attended the University of Chicago, and joined the Phi Delta Theta fraternity, where he met one of his future colleagues Jason Jones.Interested in computer programming, Seropian was pursuing a mathematics degree with a concentration in computer science as the Department of Computer Science did not offer undergraduate degrees at the time.