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James Bond 007: Nightfire (sometimes stylised NightFire) is a 2002 first-person shooter video game published by Electronic Arts (EA) for the GameCube, PlayStation 2, Xbox and Microsoft Windows, with additional versions released for the Game Boy Advance in 2003, and Mac OS X in 2004.
James Bond is parodied in Broforce as a playable character, Double Bro Seven, whose name is a pun on Bond's code number 007, with his appearance being based on either Sean Connery, George Lazenby or Pierce Brosnan. Just like the actual Bond, he wears a tuxedo and uses a pistol.
Jaws is an unlockable multiplayer character in GoldenEye 007 as well as in 007: Nightfire, where he is the tallest character in the game, his punches can kill almost instantly, and the character model's teeth are visible at close range.
Tomorrow Never Dies (also known as 007: Tomorrow Never Dies) is a 1999 third-person shooter stealth video game based on the 1997 James Bond film of the same name. It was developed by Black Ops Entertainment and co-published by Electronic Arts and MGM Interactive for the PlayStation. Development began in 1997, before the film's release.
'Project 007' will be the first video game appearance for James Bond since the disappointing '007 Legends' in 2012.
Oddjob appears in the James Bond video games GoldenEye 007 and 007: Nightfire as a playable character for use in multiplayer modes. His short stature in Goldeneye made him infamously hard to hit and often banned as a House rule. In Nightfire, he can use his hat as a unique throwing weapon that returns after 30 seconds. [4]
March-Phillipps was a real historical figure who founded the British Army’s No. 62 Commando and who some believe inspired author Ian Fleming to create James Bond. Cavill’s history with 007 ...
James Bond 007: Everything or Nothing (GBA video game) James Bond 007: Nightfire; James Bond Jr. L. Live and Let Die (video game) The Living Daylights (video game) O.