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  2. Hankumdo - Wikipedia

    en.wikipedia.org/wiki/Hankumdo

    It is claimed that using the five basic striking techniques one can write the entire Korean alphabet as a series of fencing combinations. In this way, Hankumdo would seem to mirror the tenet of Chinese sword practice which suggests that all sword work can be reduced to the strokes necessary to write the single Chinese character, “eui”.

  3. Ddakji - Wikipedia

    en.wikipedia.org/wiki/Ddakji

    Ddakji (Korean: 딱지; RR: ttakji; MR: ttakchi) [a] is a traditional Korean toy used primarily to play variants of a category of games called ddakji chigi (딱지치기; ttakji chigi; ttakchi ch'igi; lit. playing/hitting ddakji). They are usually made of paper and are thrown in some way during games.

  4. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  5. Web novels in South Korea - Wikipedia

    en.wikipedia.org/wiki/Web_novels_in_South_Korea

    Online game: June 2003 [5] [34] Audio Drama April 3, 2020 [35] Webtoon June 30, 2024 [36] Mookhyang (묵향) Online game 2000 [37] Webtoon July 4, 2019 [38] Online game March 10, 2020 [39] Webtoon January 31, 2021 [40] Dragon Raja (드래곤 라자) Online game October 1, 2000 [41] Radio drama June 30, 2001 [42] Mobile game 2004 [43] Mobile ...

  6. Hanja - Wikipedia

    en.wikipedia.org/wiki/Hanja

    Hanja were once used to write native Korean words, in a variety of systems collectively known as idu, but by the 20th century Koreans used hanja only for writing Sino-Korean words, while writing native vocabulary and loanwords from other languages in Hangul, a system known as mixed script. By the 21st century, even Sino-Korean words are usually ...

  7. Traditional games of Korea - Wikipedia

    en.wikipedia.org/wiki/Traditional_games_of_Korea

    Korean traditional games originated from folk beliefs. The peninsula has been agrarian since ancient times, and Koreans have believed in gods who protect nature and their lands. Exorcisms were performed to increase crops and animal well-being; singing and dancing were popular activities. Traditional games developed during this early period.