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In computer science, futures, promises, delays, and deferreds are constructs used for synchronizing program execution in some concurrent programming languages.Each is an object that acts as a proxy for a result that is initially unknown, usually because the computation of its value is not yet complete.
This is an accepted version of this page This is the latest accepted revision, reviewed on 23 February 2025. High-level programming language Not to be confused with Java (programming language), Javanese script, or ECMAScript. JavaScript Screenshot of JavaScript source code Paradigm Multi-paradigm: event-driven, functional, imperative, procedural, object-oriented Designed by Brendan Eich of ...
Since 7 October 2024, Python 3.13 is the latest stable release, and it and, for few more months, 3.12 are the only releases with active support including for bug fixes (as opposed to just for security) and Python 3.9, [55] is the oldest supported version of Python (albeit in the 'security support' phase), due to Python 3.8 reaching end-of-life.
It is best known as a JavaScript standard intended to ensure the interoperability of web pages across different web browsers. [2] It is standardized by Ecma International in the document ECMA-262 . ECMAScript is commonly used for client-side scripting on the World Wide Web , and it is increasingly being used for server-side applications and ...
The 9th edition, or ECMAScript 2018, was finalized in June 2018. [7] New features include the spread operator and rest parameters (...) for object literals, asynchronous iteration, Promise.prototype.finally and additions to RegExp. [7] The spread operator allows for the easy copying of object properties, as shown below.
In computational complexity theory, a promise problem is a generalization of a decision problem where the input is promised to belong to a particular subset of all possible inputs. [1] Unlike decision problems, the yes instances (the inputs for which an algorithm must return yes ) and no instances do not exhaust the set of all inputs.
At the time of the 720p launch, the YouTube player was changed from a 4:3 aspect ratio to a widescreen 16:9. [34] With this new feature, YouTube began a switchover to H.264/MPEG-4 AVC as its default video compression format. In November 2009, 1080p HD support was added.
var x1 = 0; // A global variable, because it is not in any function let x2 = 0; // Also global, this time because it is not in any block function f {var z = 'foxes', r = 'birds'; // 2 local variables m = 'fish'; // global, because it wasn't declared anywhere before function child {var r = 'monkeys'; // This variable is local and does not affect the "birds" r of the parent function. z ...