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  2. Motion planning - Wikipedia

    en.wikipedia.org/wiki/Motion_planning

    Motion planning, also path planning (also known as the navigation problem or the piano mover's problem) is a computational problem to find a sequence of valid configurations that moves the object from the source to destination. The term is used in computational geometry, computer animation, robotics and computer games.

  3. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    Animation, landscape modeling, fractal geometry Proprietary: Clara.io: redesigned in 2015-03-31 Exocortex Mozilla Firefox, Google Chrome, Microsoft Internet Explorer: Modeling, animation, rendering Proprietary: E-on Vue: 2021-12-09 v 2021.2 E-on Software (part of Bentley Systems) macOS, Windows: Animation, landscape modeling, lighting ...

  4. Cel shading - Wikipedia

    en.wikipedia.org/wiki/Cel_shading

    Cel-shaded rendering of two isosurfaces of the probability density of a particle in a box. The cel-shading process starts with a typical 3D model.Where cel-shading differs from conventional rendering is in its non-photorealistic shading algorithm.

  5. List of 2D animation software - Wikipedia

    en.wikipedia.org/wiki/List_of_2D_animation_software

    This is a list of two-dimensional animation software. Name Latest stable release Developer License Operating system or environment Construct Animate (software)

  6. Path tracing - Wikipedia

    en.wikipedia.org/wiki/Path_tracing

    Path tracing has played an important role in the film industry. Earlier films had relied on scanline rendering to produce CG visual effects and animation. In 1998, Blue Sky Studios rendered the Academy Award-winning short film Bunny with their proprietary CGI Studio path tracing renderer, featuring soft shadows and indirect illumination effects.

  7. List of cel-shaded video games - Wikipedia

    en.wikipedia.org/wiki/List_of_cel-shaded_video_games

    Note: These franchise(s) below have significant numbers of titles with cel-shaded graphics. Atelier (Multi-decade JRPG & crafting hybrid series, started in 1997); Dragon Quest (Multi-decade franchise with JRPGs & other genres, started in 1986.

  8. Cel - Wikipedia

    en.wikipedia.org/wiki/Cel

    Another important breakthrough in cel animation was the development of the Animation Photo Transfer Process, first seen in The Black Cauldron, released in 1985. [ 2 ] Typically, an animated feature would require over 100,000 hand-painted cels.

  9. Non-photorealistic rendering - Wikipedia

    en.wikipedia.org/wiki/Non-photorealistic_rendering

    A normal shader (left) and an NPR shader using cel-shading (right). Non-photorealistic rendering (NPR) is an area of computer graphics that focuses on enabling a wide variety of expressive styles for digital art, in contrast to traditional computer graphics, which focuses on photorealism.