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The following are fictional characters (including extraterrestrial life) appearing in the Half-Life series of computer and video games developed by Valve. Subcategories This category has the following 2 subcategories, out of 2 total.
The developer of the Half-Life series, Valve, was founded in 1996 in Kirkland, Washington by the former Microsoft employees Mike Harrington and Gabe Newell. Valve began working on the first Half-Life soon after formation, and settled on a concept for a horror-themed 3D action game, using the Quake engine as licensed by id Software.
The 2020 VR game Half-Life: Alyx, which takes place between the events of Half-Life and Half-Life 2, focuses on Eli and Alyx Vance as they fight against the Combine's occupation of Earth. [9] As a result of the events of the game, his death is prevented, albeit at the cost of his daughter Alyx becoming an unwilling agent of the G-Man.
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This is a list of radioactive nuclides (sometimes also called isotopes), ordered by half-life from shortest to longest, in seconds, minutes, hours, days and years. Current methods make it difficult to measure half-lives between approximately 10 −19 and 10 −10 seconds.
Pages in category "Half-Life (series)" The following 8 pages are in this category, out of 8 total. This list may not reflect recent changes. ...
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Half-Life is a first-person shooter that requires the player to perform combat tasks and puzzle solving to advance through the game. Unlike most first-person shooters at the time, which relied on cut-scene intermissions to detail their plotlines, Half-Life ' s story is told mostly using scripted sequences (bar one short cutscene), keeping the player in control of the first-person viewpoint.