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The show itself was created by Craig Miller and Marv Wolfman, who produced and story edited the series. Together or separately, they wrote over 40% of the total number of episodes. Pocket Dragon Adventures was also the first animated series signed to a labor contract with the Writers Guild of America. [3]
Blizzard Pass is a solo adventure for a thief player character of level 1–3. [1] The thief character must cross Blizzard Pass, [2] and then enter a cavern system within Blizzard Pass to free the other adventurers who are held there in a prison. [3] The module also includes a short adventure where a party of characters level 2–3 explore the ...
This is a list of official Dungeons & Dragons adventures published by Wizards of the Coast as separate publications. It does not include adventures published as part of supplements, officially licensed Dungeons & Dragons adventures published by other companies, official d20 System adventures and other Open Game License adventures that may be compatible with Dungeons & Dragons.
The module code was de-emphasised in the late 1980s, which also saw the campaign setting logo become a main feature of the cover. The code was dropped altogether by the end of 1993. In 2008, the adventure code was reintroduced with the release of the 4th edition Dungeons & Dragons adventure: H1 Keep on the Shadowfell. [8]
Spelljammer Adventure - 2nd Ed. AD&D - Spelljammer Code TSR# Title Levels Author(s) Published Notes SJA1 9273: Wildspace: 6–8: Allen Varney: 1990: An adventure that introduces the Spelljammer setting SJA2 9286: Skull & Crossbows: 6–10: Nigel Findley: 1990: An anthology of adventures that can be used as a sequel to Wildspace: SJA3 9299 ...
Awakening of the Ice Dragon (known as Kryos Unleashed in North America) [14] was the third expansion to Dragon Saga. It was released on 15 February 2011 in Europe and North America . The expansion includes the brand new ice continent of Pagosia in which the third chapter of the story is set.
Despite the constraints, divine mode Shamans have the ability to spawn available objects almost anywhere on a map. Collected cheese is also saved up and used as currency in the game. Players can use this currency to buy virtual clothing items for their mouse in the game's item shop.
In 2008, Land of Adventure was launched at Legoland California in March 2008. The attraction was designed to replicate the 1920s in Egypt, drawing inspiration from the Lego Adventurers line (Egypt sub-theme). Also in this area is Beetle Bounce, Cargo Ace, Dune Raiders, Lost Kingdom Adventure and Pharaoh's Revenge. [38] [39] [40]