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  2. Static library - Wikipedia

    en.wikipedia.org/wiki/Static_library

    Any static library function can call a function or procedure in another static library. The linker and loader handle this the same way as for kinds of other object files. Static library files may be linked at run time by a linking loader (e.g., the X11 module loader). However, whether such a process can be called static linking is controversial.

  3. Static build - Wikipedia

    en.wikipedia.org/wiki/Static_build

    Dynamic linking offers three advantages: Often-used libraries (for example the standard system library) need to be stored in only one location, not duplicated in every single binary. If a library is upgraded or replaced, all programs using it dynamically will immediately benefit from the corrections. Static builds would have to be re-linked first.

  4. Entry point - Wikipedia

    en.wikipedia.org/wiki/Entry_point

    In most of today's popular programming languages and operating systems, a computer program usually only has a single entry point.. In C, C++, D, Zig, Rust and Kotlin programs this is a function named main; in Java it is a static method named main (although the class must be specified at the invocation time), and in C# it is a static method named Main.

  5. Shared library - Wikipedia

    en.wikipedia.org/wiki/Shared_library

    A program that is configured to use a library can use either static-linking or dynamic-linking.Historically, libraries could only be static. [4] For static-linking (), the library is effectively embedded into the programs executable file, while for dynamic-linking the library can be loaded at runtime from a shared location, such as system files.

  6. Static dispatch - Wikipedia

    en.wikipedia.org/wiki/Static_dispatch

    In computing, static dispatch is a form of polymorphism fully resolved during compile time. It is a form of method dispatch, which describes how a language or environment will select which implementation of a method or function to use.

  7. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    A call to d->f1() is handled by dereferencing d's D::B1 vpointer, looking up the f1 entry in the virtual method table, and then dereferencing that pointer to call the code. Single inheritance In the case of single inheritance (or in a language with only single inheritance), if the vpointer is always the first element in d (as it is with many ...

  8. Static program analysis - Wikipedia

    en.wikipedia.org/wiki/Static_program_analysis

    A study in 2012 by VDC Research reported that 28.7% of the embedded software engineers surveyed use static analysis tools and 39.7% expect to use them within 2 years. [9] A study from 2010 found that 60% of the interviewed developers in European research projects made at least use of their basic IDE built-in static analyzers.

  9. Dynamic program analysis - Wikipedia

    en.wikipedia.org/wiki/Dynamic_program_analysis

    Dynamic program analysis is the act of analyzing software that involves executing a program – as opposed to static program analysis, which does not execute it. Analysis can focus on different aspects of the software including but not limited to: behavior , test coverage , performance and security .