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  2. Unreal Media Server - Wikipedia

    en.wikipedia.org/wiki/Unreal_Media_Server

    Unreal Media Server is known for low latency live streaming; with UMS, WebRTC, WebSocket-video/mp4, RTMP and MPEG2-TS protocols latencies of 0.2–2 seconds can be achieved when streaming over the Internet; with Apple HLS the latency can be as low as 3 seconds.

  3. Comparison of streaming media software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_streaming...

    Unreal Streaming Technologies 2003-09-15 15.0 (2023-01-03) 2023-01-03 ... Android SDK Javascript SDK Lyrion Music Server: Yes Yes No Red5 (open source) No

  4. Epic Citadel - Wikipedia

    en.wikipedia.org/wiki/Epic_Citadel

    Epic Citadel is a tech demo developed by Epic Games to demonstrate the Unreal Engine 3 running on Apple iOS, within Adobe Flash Player Stage3D and using HTML5 WebGL technologies. It was also released for Android on January 29, 2013. The application allows players to explore a medieval landscape without being able to interact with it otherwise.

  5. Meta Horizon OS version history - Wikipedia

    en.wikipedia.org/wiki/Meta_Horizon_OS_version...

    Meta Horizon OS has gone through several changes since the release of the Oculus Rift DK1 on March 29, 2013.. The operating system has been updated on a roughly monthly basis since the v1.0 release in 2016, and was gradually ported from a proprietary embedded operating system to Android starting in 2015, first for the Samsung Gear VR and later for its own headsets.

  6. Meta Horizon OS - Wikipedia

    en.wikipedia.org/wiki/Meta_Horizon_OS

    Upon completion of the setup for the Horizon app on the smartphone, the headset loads the default Horizon Home environment. The avatar is used by default when a user joins the Horizon Worlds game. Since February 2016, speech recognition on the operating system has allowed for the control of synchronized lip movements on avatars utilizing the ...

  7. Unreal Engine - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine

    Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal.Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry.

  8. List of freeware first-person shooters - Wikipedia

    en.wikipedia.org/wiki/List_of_freeware_first...

    Unreal Tournament: Epic Games: Cancelled 2015-03-09 Linux, OS X, Windows: Unreal Engine 4: Proprietary license Crowdsourced and free first-person shooter. Unvanquished [1] Unvanquished Development 2012-02-29 2021-06-21 (Alpha 0.52.1) Linux, OS X, Windows: modified ioquake3: CC BY-SA 2.5/GPL: Fork of Tremulous with new assets Urban Terror

  9. libGDX - Wikipedia

    en.wikipedia.org/wiki/LibGDX

    In April 2016 it was announced that libGDX would switch to Intel's Multi-OS Engine on the iOS backend after the discontinuation of RoboVM. [31] [32] With the release of libGDX 1.9.3 on 16 May 2016 Multi-OS is provided as an alternative, while by default the library uses its own fork of the open source version of RoboVM.