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  2. Matroid parity problem - Wikipedia

    en.wikipedia.org/wiki/Matroid_parity_problem

    Additional methods extend this algorithm to the case that the optimal solution to the matroid parity problem has fewer than / pairs. [ 1 ] For graphic matroids, more efficient matroid parity algorithms are known, based on range searching data structures, with running time O ( m n log 6 ⁡ n ) {\displaystyle O(mn\log ^{6}n)} on graphs with m ...

  3. Kernighan–Lin algorithm - Wikipedia

    en.wikipedia.org/wiki/Kernighan–Lin_algorithm

    The input to the algorithm is an undirected graph G = (V, E) with vertex set V, edge set E, and (optionally) numerical weights on the edges in E.The goal of the algorithm is to partition V into two disjoint subsets A and B of equal (or nearly equal) size, in a way that minimizes the sum T of the weights of the subset of edges that cross from A to B.

  4. Graph partition - Wikipedia

    en.wikipedia.org/wiki/Graph_partition

    Consider a graph G = (V, E), where V denotes the set of n vertices and E the set of edges. For a (k,v) balanced partition problem, the objective is to partition G into k components of at most size v · (n/k), while minimizing the capacity of the edges between separate components. [1]

  5. Data structure - Wikipedia

    en.wikipedia.org/wiki/Data_structure

    A data structure known as a hash table.. In computer science, a data structure is a data organization and storage format that is usually chosen for efficient access to data. [1] [2] [3] More precisely, a data structure is a collection of data values, the relationships among them, and the functions or operations that can be applied to the data, [4] i.e., it is an algebraic structure about data.

  6. List of algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_algorithms

    An algorithm is fundamentally a set of rules or defined procedures that is typically designed and used to solve a specific problem or a broad set of problems.. Broadly, algorithms define process(es), sets of rules, or methodologies that are to be followed in calculations, data processing, data mining, pattern recognition, automated reasoning or other problem-solving operations.

  7. Chinese postman problem - Wikipedia

    en.wikipedia.org/wiki/Chinese_postman_problem

    The windy postman problem is a variant of the route inspection problem in which the input is an undirected graph, but where each edge may have a different cost for traversing it in one direction than for traversing it in the other direction. In contrast to the solutions for directed and undirected graphs, it is NP-complete. [11] [12]

  8. Dancing Links - Wikipedia

    en.wikipedia.org/wiki/Dancing_Links

    The Dancing Links algorithm solving a polycube puzzle In computer science , dancing links ( DLX ) is a technique for adding and deleting a node from a circular doubly linked list . It is particularly useful for efficiently implementing backtracking algorithms, such as Knuth's Algorithm X for the exact cover problem . [ 1 ]

  9. Blossom algorithm - Wikipedia

    en.wikipedia.org/wiki/Blossom_algorithm

    In graph theory, the blossom algorithm is an algorithm for constructing maximum matchings on graphs. The algorithm was developed by Jack Edmonds in 1961, [1] and published in 1965. [2] Given a general graph G = (V, E), the algorithm finds a matching M such that each vertex in V is incident with at most one edge in M and | M | is maximized. The ...