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  2. Monk (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Monk_(Dungeons_&_Dragons)

    The expanded Monastic Tradition options list includes: the Way of the Long Death, allowing monks to use ki to manipulate life and death itself, the Way of the Sun Soul, which allows monks to channel their life energy into attacks, the Way of the Drunken Master, improving mobility, luck and speed in the heat of battle with the unpredictability ...

  3. Dungeons & Dragons Master Rules - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_Master...

    The book provides rules for Weapons Mastery, a type of weapon specialization and proficiency, where the character rises from a Novice to the rank of Grand Master. There is also a table listing all weapons in the D&D game, including any usage restrictions (such as being two-handed, or only for melee), costs, weights, how much damage at each ...

  4. Dungeons & Dragons gameplay - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_gameplay

    These modifiers include the character's proficiency with the specific weapon and weapons in general, the quality of the weapon (masterwork craftsmanship or magical enhancements), the modifier of the ability associated with the weapon (strength for melee weapons, and dexterity for ranged weapons), magical effects improving/hampering the ...

  5. Oriental Adventures - Wikipedia

    en.wikipedia.org/wiki/Oriental_Adventures

    Oriental Adventures contains rules for ten character classes and three races to be used in place of standard AD&D classes and races. [5] The book presents new versions of the barbarian (here a warrior of the steppes, or a dweller of the forest or jungle) and monk, as well as new classes such as the ninja, kensai, wu-jen, and shukenja.

  6. Player's Option: Combat & Tactics - Wikipedia

    en.wikipedia.org/wiki/Player's_Option:_Combat_...

    Player's Option: Combat & Tactics is an AD&D supplement 192-page hardcover book published by TSR, Inc. with design by Skip Williams and L. Richard Baker III and editing by Thomas M. Reid, and featuring illustrations by Kevin and Charles Frank, Roger Loveless, Les Dorscheid, Alan Pollack, Doug Chaffee, and Erik Olson and a cover by Jeff Easley.

  7. Dungeoneer's Survival Guide - Wikipedia

    en.wikipedia.org/wiki/Dungeoneer's_Survival_Guide

    Characters gain proficiencies by way of "non-weapon proficiency slots", which can be used towards a variety of secondary skills. This book also provides rules on actions such as how well characters aside from thieves climb walls and trees, distances that characters can jump, and the length of time characters can hold their breath.

  8. Bard (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Bard_(Dungeons_&_Dragons)

    The 2nd edition bard was explicitly a jack-of-all-trade class, with a limited selection of thief skills (pick pockets, detect noise, climb walls, and read languages) a limited wizard spell progression, access to proficiency in any weapon, and some special bardic music abilities and bardic lore.

  9. Ranger (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Ranger_(Dungeons_&_Dragons)

    [5]: 145 The first edition rangers were a subtype of the fighters, [6] using any weapon and wearing any armor, but they gained extra attacks at a slower rate than fighters and paladins. Unlike other warriors, the ranger used d8 hit dice instead of d10s, but had a second hit die at 1st level and maxed out at 11 hit dice instead of nine. Rangers ...