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  2. HTC Vive - Wikipedia

    en.wikipedia.org/wiki/HTC_Vive

    An HTC Vive Pro. On 8 January 2018, HTC unveiled the HTC Vive Pro, an updated version of the first-generation Vive. It features higher-resolution displays, now at 1440×1600 resolution per-eye (a 78% increase in resolution), along with a second outward-facing camera, a microphone for noise cancellation analysis, and a refreshed design with a ...

  3. List of virtual reality headsets - Wikipedia

    en.wikipedia.org/wiki/List_of_virtual_reality...

    Eye tracking, Face tracking, Mouth tracking, Standalone compute unit, Self tracking controller Qualcomm Snapdragon XR2+ Oculus Mobile Optional HTC VIVE XR Elite 2023-2-25 Inside-out LCD 1920 x 1920 17:5 N/A 90 Hz 110° 270 g (goggle only) 625 g (goggle+battery) $1,099 No Qualcomm Snapdragon XR2 Own platform No Bigscreen Beyond [156] 2023-09-07 ...

  4. Foveated rendering - Wikipedia

    en.wikipedia.org/wiki/Foveated_rendering

    During CES 2019 on January 7 HTC announced an upcoming virtual reality headset called Vive Pro Eye featuring eye-tracking and support for foveated rendering. [13] [14] In December 2019, Facebook's Oculus Quest SDK gave developers access to dynamic fixed foveated rendering, allowing the variation in level of detail to be changed on the fly via ...

  5. Is the 'metaverse' the real deal? One industry exec is ... - AOL

    www.aol.com/finance/metaverse-real-deal-one...

    HTC has been focused on advancing corporate-focused VR technology. In January, it unveiled the Vive XR Elite , its first standalone headset. Engadget described the product as intended to rival ...

  6. Virtual reality headset - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_headset

    The Vive was released in April 2016 [17] and PlayStation VR in October 2016. [ 18 ] Google released a series of specifications and associated DIY kits for virtual reality viewers known as Google Cardboard ; these viewers are capable of being constructed using low-cost materials (and a smartphone with a gyroscope), such as cardboard (hence the ...

  7. NeosVR - Wikipedia

    en.wikipedia.org/wiki/NeosVR

    The HTC Vive Pro Eye is also supported, enabling the use of eye presence in select avatars. NeosVR also offers support for hip and feet tracking , also known as 'full-body' tracking . Through inverse kinematics , the system calculates movement using up to eight extra trackers to replicate a person's physical movements in real-time .

  8. HTC Vive XR Elite - Wikipedia

    en.wikipedia.org/wiki/HTC_Vive_XR_Elite

    It offers a resolution of 1920 × 1920 pixels per eye and features a 90 Hz refresh rate and a field of view up to 110 degrees. [1] At launch, the VIVE XR Elite was supported by a range of applications and games available on the HTC VIVEPORT platform. Titles available at launch included Hubris, Yuki, Maestro, Les Mills Body Combat, among others ...

  9. OpenVR - Wikipedia

    en.wikipedia.org/wiki/OpenVR

    OpenVR SDK was an important step towards the release of the first HTC Vive Developer Edition. The OpenVR SDK has replaced the API that was previously available in steamvr.h in the Steamworks SDK. The old API will continue to receive support indefinitely, but applications that require any of the new features must switch to the new SDK.