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  2. Education and technology - Wikipedia

    en.wikipedia.org/wiki/Education_and_technology

    In this context, it is essential for education to adopt a humanistic approach, particularly in light of the increasing prominence of digital technologies. [7] An example of the application of innovative technology in education is the implementation of an AI-based tutoring system at an entry-level IT school in Pensacola by the U.S. Navy.

  3. Educational technology - Wikipedia

    en.wikipedia.org/wiki/Educational_technology

    Neil Postman endorsed the notion that technology impacts human cultures, including the culture of classrooms, and that this is a consideration even more important than considering the efficiency of new technology as a tool for teaching. [219] Regarding the computer's impact on education, Postman writes (p. 19):

  4. Digital media in education - Wikipedia

    en.wikipedia.org/wiki/Digital_Media_in_Education

    Digital media in education refers to an individual's ability to access, analyze, evaluate, and create media content and communication in various forms. [1] This includes the use of multiple digital software applications, devices, and platforms as tools for learning. The integration of digital media in education has been increased over time ...

  5. Computers in the classroom - Wikipedia

    en.wikipedia.org/wiki/Computers_in_the_classroom

    For example, "Teaching with Technology" is an annual survey that asks teachers about technology in the classroom. Survey findings found it was found that 38.37% of teachers said that technology has had an extremely positive impact on education and 36.63% said that technology has mostly had a positive impact on education. [17]

  6. Social media in education - Wikipedia

    en.wikipedia.org/wiki/Social_media_in_education

    Students enjoying the usage of technology in a school environment. A survey from Cambridge International [6] of nearly 20,000 teachers and students (ages 12–19) from 100 countries found that 48% of students use a desktop computer in class, 42% uses phones, 33% use interactive whiteboards and 20% use tablets.

  7. Digital pedagogy - Wikipedia

    en.wikipedia.org/wiki/Digital_pedagogy

    So, it is as much about using digital tools thoughtfully as it is about deciding when not to use digital tools, and about paying attention to the impact of digital tools on learning. [8] Immersive technology can be used in the classroom as a form of digital pedagogy. It provides students with the ability to engage in 3D modelling and ...