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  2. Say Goodbye to Input Lag With These Tried-and-True Xbox ... - AOL

    www.aol.com/goodbye-input-lag-tried-true...

    To get the most out of your games, you should pick your controller based on your play style and favorite types of games, and perhaps invest in a new headset if you’re into Warzone or Apex ...

  3. List of game controllers - Wikipedia

    en.wikipedia.org/wiki/List_of_game_controllers

    The following is a list of game controllers. It includes input devices that are notable and whose primary function is to control how the video games are played. Regional variants and models containing insignificant changes are not included.

  4. List of Nintendo controllers - Wikipedia

    en.wikipedia.org/wiki/List_of_Nintendo_controllers

    The GameCube controller is Nintendo's sixth generation controller, released along with the GameCube in 2001. The standard GameCube controller has a wing grip design and features a total of six digital buttons, two analog sticks, a d-pad and two hybrid analog triggers/digital buttons. The primary analog stick is on the left, with the D-pad below it.

  5. DualShock - Wikipedia

    en.wikipedia.org/wiki/DualShock

    The DualSense Edge has a more modular design than the DualSense, featuring replaceable analog stick modules, interchangeable analog stick caps (standard DualSense caps, and high- and low-convex dome caps resembling earlier DualShock analog sticks prior to the DualShock 4) and rear paddle buttons, adjustable trigger lengths, multiple control ...

  6. WaveBird Wireless Controller - Wikipedia

    en.wikipedia.org/wiki/WaveBird_Wireless_Controller

    Like all GameCube controllers, the WaveBird Wireless Controller is compatible with the original Wii model (RVL-001), [19] for use with GameCube and Virtual Console titles as well as certain Wii games and WiiWare titles. Since the launch of the Wii, the WaveBird has seen increased popularity due to its ability to control these games wirelessly. [20]

  7. Analog stick - Wikipedia

    en.wikipedia.org/wiki/Analog_stick

    The initial prevalence of analog sticks was as peripherals for flight simulator games, to better reflect the subtleties of control required for such titles. It was during the fifth console generation that Nintendo announced it would integrate an analog stick into its iconic Nintendo 64 controller, a step which would pave the way for subsequent leading console manufacturers to follow suit.