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  2. The Tribes of Crane - Wikipedia

    en.wikipedia.org/wiki/The_Tribes_of_Crane

    The Tribes of Crane was a turn-based game where players took on the role of leader of a tribe on the planet of Crane, and attempted to accumulate warriors, gold, and other resources. [3] It was the first commercial play-by-mail game that was moderated by a human game master instead of a computer, although later the game master was assisted by a ...

  3. Crack dot Com - Wikipedia

    en.wikipedia.org/wiki/Crack_dot_Com

    The game was never finished and Crack dot com made the source and data for Golgotha (as with Abuse) public domain. The company experienced a setback on January 13, 1997 [ 5 ] when their file server was broken into by way of their web server, [ 6 ] and the source code to Golgotha and also the Quake engine they had licensed from id was stolen. [ 7 ]

  4. David Crane (programmer) - Wikipedia

    en.wikipedia.org/wiki/David_Crane_(programmer)

    David Crane was born in Nappanee, Indiana in 1954. [2] [3] When he was young, Crane was fascinated by technology and engineering.He dismantled a black and white television to create a channel tuner near his bedside and make a TV in a cabinet on his wall and create a laser that could ignite a match at the end of a workbench.

  5. Category : Video games designed by David Crane (programmer)

    en.wikipedia.org/wiki/Category:Video_games...

    Pages in category "Video games designed by David Crane (programmer)" The following 14 pages are in this category, out of 14 total. This list may not reflect recent changes .

  6. Contra (series) - Wikipedia

    en.wikipedia.org/wiki/Contra_(series)

    Contra [a] is a video game series produced by Konami composed primarily of run and gun-style shooting games.The series debuted in February 1987 with the Japanese coin-operated arcade game of the same name, which has since spawned several sequels produced for various platforms.

  7. Luke Crane (game designer) - Wikipedia

    en.wikipedia.org/wiki/Luke_Crane_(game_designer)

    Luke Crane designed the role-playing game The Burning Wheel (2002), which uses a six sided dice pool, and a "Beliefs" mechanic. [1] [2] Crane also designed the Burning Empires and Mouse Guard Roleplaying Game role-playing games. [3] Crane has crowdfunded several of his own game designs, including Torchbearer. [4]

  8. Software cracking - Wikipedia

    en.wikipedia.org/wiki/Software_cracking

    Software crack illustration. Software cracking (known as "breaking" mostly in the 1980s [1]) is an act of removing copy protection from a software. [2] Copy protection can be removed by applying a specific crack. A crack can mean any tool that enables breaking software protection, a stolen product key, or guessed password. Cracking software ...

  9. Abuse (video game) - Wikipedia

    en.wikipedia.org/wiki/Abuse_(video_game)

    Abuse is a run and gun video game developed by Crack dot Com and published by Electronic Arts in North America and Origin Systems in Europe. It was released on February 29, 1996 for MS-DOS . A Mac OS port of the game was published by Bungie and released on March 5, 1997.