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A low-level programming language is a programming language that provides little or no abstraction from a computer's instruction set architecture, memory or underlying physical hardware; commands or functions in the language are structurally similar to a processor's instructions. These languages provide the programmer with full control over ...
A low-level programming language is one like assembly language that contains commands closer to processor instructions. In formal methods, a high-level formal specification can be related to a low-level executable implementation (e.g., formally by mathematical proof using formal verification techniques).
A first-generation programming language (1GL) is a machine-level programming language and belongs to the low-level programming languages. [1] A first generation (programming) language (1GL) is a grouping of programming languages that are machine level languages used to program first-generation computers.
The system programming languages are for low-level tasks like memory management or task management. A system programming language usually refers to a programming language used for system programming; such languages are designed for writing system software, which usually requires different development approaches when compared with application ...
In computer programming, assembly language (alternatively assembler language [1] or symbolic machine code), [2] [3] [4] often referred to simply as assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence between the instructions in the language and the architecture's machine code instructions. [5]
The assembly language decoding method is called disassembly. Machine code may be decoded back to its corresponding high-level language under two conditions: The first condition is to accept an obfuscated reading of the source code. An obfuscated version of source code is displayed if the machine code is sent to a decompiler of the source language.
Low-level memory and hardware details must be manually managed which is often bug-prone. [2] Programs are machine-dependent, so different versions must be written for every target machine architecture. [3] The vast majority of programs are written in a third-generation programming language or a fourth-generation programming language.
Initially, all programming languages at a higher level than assembly were termed "third-generation", but later on, the term "fourth-generation" was introduced to try to differentiate the (then) new declarative languages (such as Prolog and domain-specific languages) which claimed to operate at an even higher level, and in a domain even closer ...