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  2. Video game crash of 1983 - Wikipedia

    en.wikipedia.org/wiki/Video_game_crash_of_1983

    The video game crash of 1983 (known in Japan as the Atari shock) [1] was a large-scale recession in the video game industry that occurred from 1983 to 1985 in the United States. The crash was attributed to several factors, including market saturation in the number of video game consoles and available games, many of which were of poor quality.

  3. 1983 in video games - Wikipedia

    en.wikipedia.org/wiki/1983_in_video_games

    A major shakeout of the North American video game industry ("the crash of 1983") begins. By 1986, total video games sales will decrease from US$3.2 billion to US$0.1 billion. By 1986, total video games sales will decrease from US$3.2 billion to US$0.1 billion.

  4. Atari video game burial - Wikipedia

    en.wikipedia.org/wiki/Atari_video_game_burial

    The incident has also become something of a cultural symbol representative of the video game crash of 1983, often cited as a cautionary tale about the hubris of poor business practices, [31] [32] [33] despite suggestions that the burial allowed the company to write off the disposed-of material for tax relief purposes.

  5. List of years in video games - Wikipedia

    en.wikipedia.org/wiki/List_of_years_in_video_games

    History of video game consoles. Console war; 1st generation (1972–1983) 2nd generation (1976–1992) Video game crash of 1983; 3rd generation (1983–2003) 4th generation (1987–2003) 5th generation (1993–2005) 6th generation (1998–2013) 7th generation (2005–2017) 8th generation (2012–present) 9th generation (2020–present)

  6. E.T. the Extra-Terrestrial (video game) - Wikipedia

    en.wikipedia.org/wiki/E.T._the_Extra-Terrestrial...

    The game is often cited as one of the worst of all time and one of the biggest commercial failures in video game history. It is cited as a major contributing factor to the video game crash of 1983, and has been frequently referenced and mocked in popular culture as a cautionary tale about the dangers of rushed game development and studio ...

  7. List of commercial failures in video games - Wikipedia

    en.wikipedia.org/wiki/List_of_commercial...

    The financial figures and business tactics surrounding this product are emblematic of the video game crash of 1983 and contributed to Atari's bankruptcy. Atari paid $25 million for the license to produce the game, which further contributed to a debt of $536 million (equivalent to $1.69 billion today).

  8. The great video game crash of 2013? It could happen - AOL

    www.aol.com/news/2013-01-11-the-great-video-game...

    As the 2013 Consumer Electronics Show comes to an end this week, one thing's apparent -- there's a video game console free-for-all happening that, SuperData CEO Joost van Dreunen says could result ...

  9. Atari, Inc. - Wikipedia

    en.wikipedia.org/wiki/Atari,_Inc.

    Atari's problems reverberated across the entire video game industry in the United States as consumer confidence in video games had weakened significantly, contributing significantly to the video game crash of 1983. [79]