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  2. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    The player frequently has the ability to adjust some of the generation parameters, such as specifying the amount of water coverage in a world. Examples of such games include Dwarf Fortress, Minecraft, and Vintage Story. Procedural generation is also used in space exploration and trading games.

  3. DayZ (mod) - Wikipedia

    en.wikipedia.org/wiki/DayZ_(mod)

    The mod was nominated for the "Online Innovation" category at the Game Developers Conference Online Awards 2012. [37] PC Gamer gave DayZ the "Mod of the Year" 2012 award, calling it "one of the least-forgiving and most intimidating games of the year." [38] Good Game gave DayZ the "Quiet Achiever" award for 2012. [39]

  4. SimplePlanes - Wikipedia

    en.wikipedia.org/wiki/SimplePlanes

    Multiple tool mods have been integrated into the base game. On PC, Mac and Linux (and formerly Android) SimplePlanes mods can be downloaded from SimplePlanes.com. Some mods are also hosted on the Steam Workshop. Mods can be created with a special Unity plugin that is shipped with the game.

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  6. The Powder Toy - Wikipedia

    en.wikipedia.org/wiki/The_Powder_Toy

    The Powder Toy (abbreviated TPT), like most falling sand games, is a sandbox video game that allows users to create things in-game to share using its online level sharing system, which includes a Front Page (often referred to as FP).

  7. Artificial intelligence in video games - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_in...

    This level of AI integration creates a rich, immersive experience where characters react to players in a realistic manner, contributing to the game's reputation as one of the most advanced open-world games ever created. [50] The 2024 browser-based sandbox game Infinite Craft uses generative AI software, including LLaMA. When two elements are ...

  8. Game - Wikipedia

    en.wikipedia.org/wiki/Game

    Additionally, the playing of a video game does not require the same physical skill, strength or danger as a real-world representation of the game, and can provide either very realistic, exaggerated or impossible physics, allowing for elements of a fantastical nature, games involving physical violence, or simulations of sports.

  9. Shadow mapping - Wikipedia

    en.wikipedia.org/wiki/Shadow_mapping

    Scene with shadow mapping Scene with no shadows. Shadow mapping or shadowing projection is a process by which shadows are added to 3D computer graphics.This concept was introduced by Lance Williams in 1978, in a paper entitled "Casting curved shadows on curved surfaces."